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MrNeRF's Awesome-3D-Gaussian-Splatting-Paper-List

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2DGS
360 degree
3ster-based
Acceleration
Antialiasing
Autonomous Driving
Avatar
Classic Work
Code
Compression
Deblurring
Densification
Diffusion
Distributed
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Gaussian Video
In the Wild
Inpainting
Language Embedding
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Lidar
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Medicine
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Optimization
Perspective-correct
Physics
Point Cloud
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Ray Tracing
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Robotics
SLAM
Segmentation
Sparse
Stereo
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Super Resolution
Texturing
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Uncertainty
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World Generation
Paper thumbnail for Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting

Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting (2025)

Anil Armagan, Albert SaΓ -Garriga, Bruno Manganelli, Mateusz Nowak, Mehmet Kerim Yucel

Acceleration
Paper thumbnail for Dense-SfM: Structure from Motion with Dense Consistent Matching

Dense-SfM: Structure from Motion with Dense Consistent Matching (2025)

JongMin Lee, Sungjoo Yoo

Point Cloud Poses
Paper thumbnail for Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Images

Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Images (2025)

Yihui Li, Chengxin Lv, Hongyu Yang, Di Huang

In the Wild
Paper thumbnail for HAMMER: Heterogeneous, Multi-Robot Semantic Gaussian Splatting

HAMMER: Heterogeneous, Multi-Robot Semantic Gaussian Splatting (2025)

Javier Yu, Timothy Chen, Mac Schwager

Project Robotics SLAM
Paper thumbnail for Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass (2025)

Jianing Yang, Alexander Sax, Kevin J. Liang, Mikael Henaff, Hao Tang, Ang Cao, Joyce Chai, Franziska Meier, Matt Feiszli

3ster-based Project
Paper thumbnail for GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression

GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression (2025)

Francesco Di Sario, Riccardo Renzulli, Marco Grangetto, Akihiro Sugimoto, Enzo Tartaglione

Compression LoD
Paper thumbnail for 3DGS$^2$: Near Second-order Converging 3D Gaussian Splatting

3DGS$^2$: Near Second-order Converging 3D Gaussian Splatting (2025)

Lei Lan, Tianjia Shao, Zixuan Lu, Yu Zhang, Chenfanfu Jiang, Yin Yang

Optimization
Paper thumbnail for Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes

Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes (2025)

Yuang Shi, Simone Gasparini, GΓ©raldine Morin, Chenggang Yang, Wei Tsang Ooi

Densification
Paper thumbnail for DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions

DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions (2025)

Vishagar Arunan, Saeedha Nazar, Hashiru Pramuditha, Vinasirajan Viruthshaan, Sameera Ramasinghe, Simon Lucey, Ranga Rodrigo

Project Rendering
Paper thumbnail for HAC++: Towards 100X Compression of 3D Gaussian Splatting

HAC++: Towards 100X Compression of 3D Gaussian Splatting (2025)

Yihang Chen, Qianyi Wu, Weiyao Lin, Mehrtash Harandi, Jianfei Cai

Code Compression Project
Paper thumbnail for Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction

Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction (2025)

Congcong Li, Jin Wang, Xiaomeng Wang, Xingchen Zhou, Wei Wu, Yuzhi Zhang, Tongyi Cao

Code Meshing Rendering
Paper thumbnail for GSTAR: Gaussian Surface Tracking and Reconstruction

GSTAR: Gaussian Surface Tracking and Reconstruction (2025)

Chengwei Zheng, Lixin Xue, Juan Zarate, Jie Song

Avatar Dynamic Meshing Project Video
Paper thumbnail for CityLoc: 6 DoF Localization of Text Descriptions in Large-Scale Scenes with Gaussian Representation

CityLoc: 6 DoF Localization of Text Descriptions in Large-Scale Scenes with Gaussian Representation (2025)

Qi Ma, Runyi Yang, Bin Ren, Ender Konukoglu, Luc Van Gool, Danda Pani Paudel

Language Embedding Large-Scale
Paper thumbnail for GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping

GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping (2025)

Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen

Large-Scale Lidar
Paper thumbnail for VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes

VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes (2025)

Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding

Large-Scale Meshing SLAM
Paper thumbnail for Object-Centric 2D Gaussian Splatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models

Object-Centric 2D Gaussian Splatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models (2025)

Marcel Rogge, Didier Stricker

Compression Densification Editing
Paper thumbnail for UnCommon Objects in 3D

UnCommon Objects in 3D (2025)

Xingchen Liu, Piyush Tayal, Jianyuan Wang, Jesus Zarzar, Tom Monnier, Konstantinos Tertikas, Jiali Duan, Antoine Toisoul, Jason Y. Zhang, Natalia Neverova, Andrea Vedaldi, Roman Shapovalov, David Novotny

Code Project
Paper thumbnail for 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh

3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh (2025)

Lewis A G Stuart, Michael P Pound

Code Point Cloud
Paper thumbnail for Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes

Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes (2025)

Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang

Dynamic
Paper thumbnail for RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians

RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians (2025)

Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong

Avatar Code Dynamic Meshing Monocular Project
Paper thumbnail for Synthetic Prior for Few-Shot Drivable Head Avatar Inversion

Synthetic Prior for Few-Shot Drivable Head Avatar Inversion (2025)

Wojciech Zielonka, Stephan J. Garbin, Alexandros Lattas, George Kopanas, Paulo Gotardo, Thabo Beeler, Justus Thies, Timo Bolkart

Avatar Dynamic Project Sparse Video
Paper thumbnail for Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution

Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution (2025)

Du Chen, Liyi Chen, Zhengqiang Zhang, Lei Zhang

Project Super Resolution
Paper thumbnail for F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting

F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting (2025)

Yuxin Wang, Qianyi Wu, Dan Xu

Code Feed-Forward Monocular Project
Paper thumbnail for MEt3R: Measuring Multi-View Consistency in Generated Images

MEt3R: Measuring Multi-View Consistency in Generated Images (2025)

Mohammad Asim, Christopher Wewer, Thomas Wimmer, Bernt Schiele, Jan Eric Lenssen

3ster-based Code Diffusion Project Video
Paper thumbnail for Locality-aware Gaussian Compression for Fast and High-quality Rendering

Locality-aware Gaussian Compression for Fast and High-quality Rendering (2025)

Seungjoo Shin, Jaesik Park, Sunghyun Cho

Compression
Paper thumbnail for Consistent Flow Distillation for Text-to-3D Generation

Consistent Flow Distillation for Text-to-3D Generation (2025)

Runjie Yan, Yinbo Chen, Xiaolong Wang

Code Diffusion Project
Paper thumbnail for Zero-1-to-G: Taming Pretrained 2D Diffusion Model for Direct 3D Generation

Zero-1-to-G: Taming Pretrained 2D Diffusion Model for Direct 3D Generation (2025)

Xuyi Meng, Chen Wang, Jiahui Lei, Kostas Daniilidis, Jiatao Gu, Lingjie Liu

Diffusion Project
Paper thumbnail for Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance

Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance (2025)

Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stefanos Zafeiriou

Avatar Diffusion
Paper thumbnail for Scaffold-SLAM: Structured 3D Gaussians for Simultaneous Localization and Photorealistic Mapping

Scaffold-SLAM: Structured 3D Gaussians for Simultaneous Localization and Photorealistic Mapping (2025)

Wen Tianci, Liu Zhiang, Lu Biao, Fang Yongchun

SLAM
Paper thumbnail for GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting

GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting (2025)

Andrew Bond, Jui-Hsien Wang, Long Mai, Erkut Erdem, Aykut Erdem

Gaussian Video Project Video
Paper thumbnail for FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency

FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency (2025)

Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu

Meshing Project Sparse
Paper thumbnail for MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting

MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting (2025)

Sangwoon Kwak, Joonsoo Kim, Jun Young Jeong, Won-Sik Cheong, Jihyong Oh, Munchurl Kim

Compression Dynamic Project Video
Paper thumbnail for DehazeGS: Seeing Through Fog with 3D Gaussian Splatting

DehazeGS: Seeing Through Fog with 3D Gaussian Splatting (2025)

Jinze Yu, Yiqun Wang, Zhengda Lu, Jianwei Guo, Yong Li, Hongxing Qin, Xiaopeng Zhang

In the Wild Rendering
Paper thumbnail for Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs

Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs (2025)

Soonbin Lee, Fangwen Shu, Yago Sanchez, Thomas Schierl, Cornelius Hellge

Compression
Paper thumbnail for Gaussian Masked Autoencoders

Gaussian Masked Autoencoders (2025)

Jathushan Rajasegaran, Xinlei Chen, Rulilong Li, Christoph Feichtenhofer, Jitendra Malik, Shiry Ginosar

Code Transformer
Paper thumbnail for Pointmap-Conditioned Diffusion for Consistent Novel View Synthesis

Pointmap-Conditioned Diffusion for Consistent Novel View Synthesis (2025)

Thang-Anh-Quan Nguyen, Nathan Piasco, Luis RoldΓ£o, Moussab Bennehar, Dzmitry Tsishkou, Laurent Caraffa, Jean-Philippe Tarel, Roland BrΓ©mond

Diffusion
Paper thumbnail for GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking

GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking (2025)

Weikang Bian, Zhaoyang Huang, Xiaoyu Shi, Yijin Li, Fu-Yun Wang, Hongsheng Li

Paper thumbnail for VideoLifter: Lifting Videos to 3D with Fast Hierarchical Stereo Alignment

VideoLifter: Lifting Videos to 3D with Fast Hierarchical Stereo Alignment (2025)

Wenyan Cong, Kevin Wang, Jiahui Lei, Colton Stearns, Yuanhao Cai, Dilin Wang, Rakesh Ranjan, Matt Feiszli, Leonidas Guibas, Zhangyang Wang, Weiyao Wang, Zhiwen Fan

Acceleration Code Diffusion Project
Paper thumbnail for EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation

EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation (2025)

Siyuan Huang, Liliang Chen, Pengfei Zhou, Shengcong Chen, Zhengkai Jiang, Yue Hu, Peng Gao, Hongsheng Li, Maoqing Yao, Guanghui Ren

Dynamic Project Robotics
Paper thumbnail for Cloth-Splatting: 3D Cloth State Estimation from RGB Supervision

Cloth-Splatting: 3D Cloth State Estimation from RGB Supervision (2024)

Alberta Longhini, Marcel BΓΌsching, Bardienus Pieter Duisterhof, Jens Lundell, Jeffrey Ichnowski, MΓ₯rten BjΓΆrkman, Danica Kragic

Code Meshing Project Rendering
Paper thumbnail for CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction

CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction (2025)

Chenhao Zhang, Yuanping Cao, Lei Zhang

Large-Scale Optimization
Paper thumbnail for PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping

PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping (2025)

Tengfei Wang, Xin Wang, Yongmao Hou, Yiwei Xu, Wendi Zhang, Zongqian Zhan

Large-Scale Meshing Optimization
Paper thumbnail for EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy

EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy (2025)

Ao Gao, Luosong Guo, Tao Chen, Zhao Wang, Ying Tai, Jian Yang, Zhenyu Zhang

3ster-based Acceleration Densification Rendering
Paper thumbnail for STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes

STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes (2024)

Jiawei Yang, Jiahui Huang, Yuxiao Chen, Yan Wang, Boyi Li, Yurong You, Apoorva Sharma, Maximilian Igl, Peter Karkus, Danfei Xu, Boris Ivanovic, Yue Wang, Marco Pavone

Autonomous Driving Dynamic Large-Scale Video
Paper thumbnail for DreamDrive: Generative 4D Scene Modeling from Street View Images

DreamDrive: Generative 4D Scene Modeling from Street View Images (2024)

Jiageng Mao, Boyi Li, Boris Ivanovic, Yuxiao Chen, Yan Wang, Yurong You, Chaowei Xiao, Danfei Xu, Marco Pavone, Yue Wang

Autonomous Driving Dynamic Feed-Forward
Paper thumbnail for SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians

SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians (2024)

Yiwen Wang, Siyuan Chen, Ran Yi

Acceleration
Paper thumbnail for PERSE: Personalized 3D Generative Avatars from A Single Portrait

PERSE: Personalized 3D Generative Avatars from A Single Portrait (2024)

Hyunsoo Cha, Inhee Lee, Hanbyul Joo

Avatar GAN Project Video
Paper thumbnail for 4D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives

4D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives (2024)

Zeyu Yang, Zijie Pan, Xiatian Zhu, Li Zhang, Yu-Gang Jiang, Philip H. S. Torr

Compression Dynamic Large-Scale
Paper thumbnail for MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks

MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks (2024)

Yifei Liu, Zhihang Zhong, Yifan Zhan, Sheng Xu, Xiao Sun

Code Compression Densification
Paper thumbnail for DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction

DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction (2024)

Kai Xu, Tze Ho Elden Tse, Jizong Peng, Angela Yao

Code Project Video
Paper thumbnail for Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images

Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images (2024)

Xudong Cai, Yongcai Wang, Zhaoxin Fan, Deng Haoran, Shuo Wang, Wanting Li, Deying Li, Lun Luo, Minhang Wang, Jintao Xu

Inpainting Poses Sparse
Paper thumbnail for Reflective Gaussian Splatting

Reflective Gaussian Splatting (2024)

Yuxuan Yao, Zixuan Zeng, Chun Gu, Xiatian Zhu, Li Zhang

Meshing Project Ray Tracing Relight
Paper thumbnail for WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting

WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting (2024)

Chenghao Qian, Yuhu Guo, Wenjing Li, Gustav Markkula

Code In the Wild
Paper thumbnail for FaceLift: Single Image to 3D Head with View Generation and GS-LRM

FaceLift: Single Image to 3D Head with View Generation and GS-LRM (2024)

Weijie Lyu, Yi Zhou, Ming-Hsuan Yang, Zhixin Shu

Avatar Feed-Forward Project Video
Paper thumbnail for GauSim: Registering Elastic Objects into Digital World by Gaussian Simulator

GauSim: Registering Elastic Objects into Digital World by Gaussian Simulator (2024)

Yidi Shao, Mu Huang, Chen Change Loy, Bo Dai

Dynamic Physics Project
Paper thumbnail for ActiveGS: Active Scene Reconstruction using Gaussian Splatting

ActiveGS: Active Scene Reconstruction using Gaussian Splatting (2024)

Liren Jin, Xingguang Zhong, Yue Pan, Jens Behley, Cyrill Stachniss, Marija Popović

Meshing Robotics SLAM
Paper thumbnail for CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction

CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction (2024)

Yuanyuan Gao, Yalun Dai, Hao Li, Weicai Ye, Junyi Chen, Danpeng Chen, Dingwen Zhang, Tong He, Guofeng Zhang, Junwei Han

Distributed Large-Scale Meshing Project
Paper thumbnail for Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling

Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling (2024)

Hao Gui, Lin Hu, Rui Chen, Mingxiao Huang, Yuxin Yin, Jin Yang, Yong Wu

Acceleration
Paper thumbnail for Interactive Scene Authoring with Specialized Generative Primitives

Interactive Scene Authoring with Specialized Generative Primitives (2024)

ClΓ©ment Jambon, Changwoon Choi, Dongsu Zhang, Olga Sorkine-Hornung, Young Min Kim

Editing World Generation
Paper thumbnail for SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction

SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction (2024)

Zhuowen Shen, Yuan Liu, Zhang Chen, Zhong Li, Jiepeng Wang, Yongqing Liang, Zhengming Yu, Jingdong Zhang, Yi Xu, Scott Schaefer, Xin Li, Wenping Wang

Meshing Project Sparse
Paper thumbnail for EnvGS: Modeling View-Dependent Appearance with Environment Gaussian

EnvGS: Modeling View-Dependent Appearance with Environment Gaussian (2024)

Tao Xie, Xi Chen, Zhen Xu, Yiman Xie, Yudong Jin, Yujun Shen, Sida Peng, Hujun Bao, Xiaowei Zhou

Project Ray Tracing Rendering Video
Paper thumbnail for SqueezeMe: Efficient Gaussian Avatars for VR

SqueezeMe: Efficient Gaussian Avatars for VR (2024)

Shunsuke Saito, Stanislav Pidhorskyi, Igor Santesteban, Forrest Iandola, Divam Gupta, Anuj Pahuja, Nemanja Bartolovic, Frank Yu, Emanuel Garbin, Tomas Simon

Avatar Dynamic Project
Paper thumbnail for GAGS: Granularity-Aware Feature Distillation for Language Gaussian Splatting

GAGS: Granularity-Aware Feature Distillation for Language Gaussian Splatting (2024)

Yuning Peng, Haiping Wang, Yuan Liu, Chenglu Wen, Zhen Dong, Bisheng Yang

Code Language Embedding Project Segmentation
Paper thumbnail for Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields

Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields (2024)

Tao Lu, Ankit Dhiman, R Srinath, Emre Arslan, Angela Xing, Yuanbo Xiangli, R Venkatesh Babu, Srinath Sridhar

Acceleration Densification Project
Paper thumbnail for GaussTR: Foundation Model-Aligned Gaussian Transformer for Self-Supervised 3D Spatial Understanding

GaussTR: Foundation Model-Aligned Gaussian Transformer for Self-Supervised 3D Spatial Understanding (2024)

Haoyi Jiang, Liu Liu, Tianheng Cheng, Xinjie Wang, Tianwei Lin, Zhizhong Su, Wenyu Liu, Xinggang Wang

Code Project
Paper thumbnail for Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures

Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures (2024)

Guoxing Sun, Rishabh Dabral, Heming Zhu, Pascal Fua, Christian Theobalt, Marc Habermann

Avatar Project Sparse Texturing Video
Paper thumbnail for Gaussian Billboards: Expressive 2D Gaussian Splatting with Textures

Gaussian Billboards: Expressive 2D Gaussian Splatting with Textures (2024)

Sebastian Weiss, Derek Bradley

2DGS Texturing
Paper thumbnail for 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting

3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting (2024)

Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic

Perspective-correct Project Video
Paper thumbnail for MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors

MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors (2024)

Riku Murai, Eric Dexheimer, Andrew J. Davison

3ster-based SLAM Video
Paper thumbnail for PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting

PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting (2024)

Cheng Zhang, Haofei Xu, Qianyi Wu, Camilo Cruz Gambardella, Dinh Phung, Jianfei Cai

360 degree Code Feed-Forward Project Video World Generation
Paper thumbnail for CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models

CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models (2024)

Felix Taubner, Ruihang Zhang, Mathieu Tuli, David B. Lindell

Avatar Project
Paper thumbnail for Wonderland: Navigating 3D Scenes from a Single Image

Wonderland: Navigating 3D Scenes from a Single Image (2024)

Hanwen Liang, Junli Cao, Vidit Goel, Guocheng Qian, Sergei Korolev, Demetri Terzopoulos, Konstantinos N. Plataniotis, Sergey Tulyakov, Jian Ren

Feed-Forward Project Sparse World Generation
Paper thumbnail for Deformable Radial Kernel Splatting

Deformable Radial Kernel Splatting (2024)

Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

Optimization Project Rendering
Paper thumbnail for GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs

GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs (2024)

Xinli Xu, Wenhang Ge, Dicong Qiu, ZhiFei Chen, Dongyu Yan, Zhuoyun Liu, Haoyu Zhao, Hanfeng Zhao, Shunsi Zhang, Junwei Liang, Ying-Cong Chen

Code Language Embedding Project Robotics
Paper thumbnail for SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians

SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians (2024)

Siyun Liang, Sen Wang, Kunyi Li, Michael Niemeyer, Stefano Gasperini, Nassir Navab, Federico Tombari

Language Embedding Project Segmentation
Paper thumbnail for GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion

GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion (2024)

Jiapeng Tang, Davide Davoli, Tobias Kirschstein, Liam Schoneveld, Matthias Nießner

Avatar Project Video
Paper thumbnail for SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video

SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video (2024)

Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello, Jaeho Moon, Jihyong Oh, Munchurl Kim

Dynamic Monocular Project
Paper thumbnail for Representing Long Volumetric Video with Temporal Gaussian Hierarchy

Representing Long Volumetric Video with Temporal Gaussian Hierarchy (2024)

Zhen Xu, Yinghao Xu, Zhiyuan Yu, Sida Peng, Jiaming Sun, Hujun Bao, Xiaowei Zhou

Acceleration Dynamic Project Video
Paper thumbnail for Feat2GS: Probing Visual Foundation Models with Gaussian Splatting

Feat2GS: Probing Visual Foundation Models with Gaussian Splatting (2024)

Yue Chen, Xingyu Chen, Anpei Chen, Gerard Pons-Moll, Yuliang Xiu

Project Rendering Video World Generation
Paper thumbnail for SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing

SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing (2024)

Xueting Li, Ye Yuan, Shalini De Mello, Gilles Daviet, Jonathan Leaf, Miles Macklin, Jan Kautz, Umar Iqbal

Avatar Diffusion Language Embedding Project Video
Paper thumbnail for SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos

SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos (2024)

Yuzheng Liu, Siyan Dong, Shuzhe Wang, Yanchao Yang, Qingnan Fan, Baoquan Chen

3ster-based Code SLAM
Paper thumbnail for Diffusion-Based Attention Warping for Consistent 3D Scene Editing

Diffusion-Based Attention Warping for Consistent 3D Scene Editing (2024)

Eyal Gomel, Lior Wolf

Diffusion Project Style Transfer
Paper thumbnail for GASP: Gaussian Avatars with Synthetic Priors

GASP: Gaussian Avatars with Synthetic Priors (2024)

Jack Saunders, Charlie Hewitt, Yanan Jian, Marek Kowalski, Tadas BaltruΕ‘aitis, Yiye Chen, Darren Cosker, Virginia Estellers, Nicholas Gyde, Vinay Namboodiri, Benjamin Lundell

Avatar Project Video
Paper thumbnail for Faster and Better 3D Splatting via Group Training

Faster and Better 3D Splatting via Group Training (2024)

Chengbo Wang, Guozheng Ma, Yifei Xue, Yizhen Lao

Acceleration Densification Optimization
Paper thumbnail for ReCap: Better Gaussian Relighting with Cross-Environment Captures

ReCap: Better Gaussian Relighting with Cross-Environment Captures (2024)

Jingzhi Li, Zongwei Wu, Eduard Zamfir, Radu Timofte

Project Relight
Paper thumbnail for ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery

ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery (2024)

Yanzhe Lyu, Kai Cheng, Xin Kang, Xuejin Chen

Densification
Paper thumbnail for MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds

MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds (2024)

Zhenggang Tang, Yuchen Fan, Dilin Wang, Hongyu Xu, Rakesh Ranjan, Alexander Schwing, Zhicheng Yan

3ster-based Code Project Sparse Video
Paper thumbnail for MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views

MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views (2024)

Antoine GuΓ©don, Tomoki Ichikawa, Kohei Yamashita, Ko Nishino

Meshing Project Sparse
Paper thumbnail for Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video

Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video (2024)

Renlong Wu, Zhilu Zhang, Mingyang Chen, Xiaopeng Fan, Zifei Yan, Wangmeng Zuo

Code Deblurring Project Video
Paper thumbnail for 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes

4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes (2024)

Jinbo Yan, Rui Peng, Luyang Tang, Ronggang Wang

Code Densification Dynamic Optimization Project
Paper thumbnail for Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects

Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects (2024)

Shi Qiu, Binzhu Xie, Qixuan Liu, Pheng-Ann Heng

Review
Paper thumbnail for Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes

Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes (2024)

Saqib Javed, Ahmad Jarrar Khan, Corentin Dumery, Chen Zhao, Mathieu Salzmann

Acceleration Compression Dynamic Project
Paper thumbnail for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction

Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction (2024)

Jixuan Fan, Wanhua Li, Yifei Han, Yansong Tang

Code Large-Scale Project Video
Paper thumbnail for Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos

Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos (2024)

Hanxue Liang, Jiawei Ren, Ashkan Mirzaei, Antonio Torralba, Ziwei Liu, Igor Gilitschenski, Sanja Fidler, Cengiz Oztireli, Huan Ling, Zan Gojcic, Jiahui Huang

Dynamic Feed-Forward Monocular
Paper thumbnail for PlanarSplatting: Accurate Planar Surface Reconstruction in 3 Minutes

PlanarSplatting: Accurate Planar Surface Reconstruction in 3 Minutes (2024)

Bin Tan, Rui Yu, Yujun Shen, Nan Xue

Acceleration Project Rendering
Paper thumbnail for NeRF and Gaussian Splatting SLAM in the Wild

NeRF and Gaussian Splatting SLAM in the Wild (2024)

Fabian Schmidt, Markus Enzweiler, Abhinav Valada

Code In the Wild Review SLAM
Paper thumbnail for HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering

HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering (2024)

Yunzhou Song, Heguang Lin, Jiahui Lei, Lingjie Liu, Kostas Daniilidis

2DGS Antialiasing Meshing
Paper thumbnail for Occam's LGS: A Simple Approach for Language Gaussian Splatting

Occam's LGS: A Simple Approach for Language Gaussian Splatting (2024)

Jiahuan (Joanna) Cheng, Jan-Nico Zaech, Luc Van Gool, Danda Pani Paudel

Acceleration Language Embedding Project Segmentation
Paper thumbnail for DynSUP: Dynamic Gaussian Splatting from An Unposed Image Pair

DynSUP: Dynamic Gaussian Splatting from An Unposed Image Pair (2024)

Weihang Li, Weirong Chen, Shenhan Qian, Jiajie Chen, Daniel Cremers, Haoang Li

Dynamic Poses Project
Paper thumbnail for Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives

Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives (2024)

Alex Hanson, Allen Tu, Geng Lin, Vasu Singla, Matthias Zwicker, Tom Goldstein

Acceleration Sparse
Paper thumbnail for T-3DGS: Removing Transient Objects for 3D Scene Reconstruction

T-3DGS: Removing Transient Objects for 3D Scene Reconstruction (2024)

Vadim Pryadilshchikov, Alexander Markin, Artem Komarichev, Ruslan Rakhimov, Peter Wonka, Evgeny Burnaev

Code Project Rendering
Paper thumbnail for GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction

GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction (2024)

Jiepeng Wang, Yuan Liu, Peng Wang, Cheng Lin, Junhui Hou, Xin Li, Taku Komura, Wenping Wang

Meshing Project
Paper thumbnail for SADG: Segment Any Dynamic Gaussians Without Object Trackers

SADG: Segment Any Dynamic Gaussians Without Object Trackers (2024)

Yun-Jin Li, Mariia Gladkova, Yan Xia, Daniel Cremers

Dynamic Project Segmentation Video
Paper thumbnail for AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones (2024)

Xuqian Ren, Matias Turkulainen, Jiepeng Wang, Otto Seiskari, Iaroslav Melekhov, Juho Kannala, Esa Rahtu

Code Meshing Project
Paper thumbnail for Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes

Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes (2024)

Thomas Wimmer, Michael Oechsle, Michael Niemeyer, Federico Tombari

Code Diffusion Dynamic Project
Paper thumbnail for SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors

SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors (2024)

Rui Xu, Wenyue Chen, Jiepeng Wang, Yuan Liu, Peng Wang, Lin Gao, Shiqing Xin, Taku Komura, Xin Li, Wenping Wang

Code Project Rendering Video
Paper thumbnail for Textured Gaussians for Enhanced 3D Scene Appearance Modeling

Textured Gaussians for Enhanced 3D Scene Appearance Modeling (2024)

Brian Chao, Hung-Yu Tseng, Lorenzo Porzi, Chen Gao, Tuotuo Li, Qinbo Li, Ayush Saraf, Jia-Bin Huang, Johannes Kopf, Gordon Wetzstein, Changil Kim

In the Wild Project Rendering Texturing
Paper thumbnail for CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models

CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models (2024)

Rundi Wu, Ruiqi Gao, Ben Poole, Alex Trevithick, Changxi Zheng, Jonathan T. Barron, Aleksander Holynski

Diffusion Dynamic Project
Paper thumbnail for SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting

SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting (2024)

Gyeongjin Kang, Jisang Yoo, Jihyeon Park, Seungtae Nam, Hyeonsoo Im, Sangheon Shin, Sangpil Kim, Eunbyung Park

Code Feed-Forward Poses Project
Paper thumbnail for Quark: Real-time, High-resolution, and General Neural View Synthesis

Quark: Real-time, High-resolution, and General Neural View Synthesis (2024)

John Flynn, Michael Broxton, Lukas Murmann, Lucy Chai, Matthew DuVall, ClΓ©ment Godard, Kathryn Heal, Srinivas Kaza, Stephen Lombardi, Xuan Luo, Supreeth Achar, Kira Prabhu, Tiancheng Sun, Lynn Tsai, Ryan Overbeck

Feed-Forward Project Rendering Video
Paper thumbnail for SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving

SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving (2024)

Georg Hess, Carl LindstrΓΆm, Maryam Fatemi, Christoffer Petersson, Lennart Svensson

Autonomous Driving Project
Paper thumbnail for Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction

Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction (2024)

Ziyu Zhang, Binbin Huang, Hanqing Jiang, Liyang Zhou, Xiaojun Xiang, Shunhan Shen

Code Meshing Project Video
Paper thumbnail for FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video

FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video (2024)

Jiawei Zhang, Zijian Wu, Zhiyang Liang, Yicheng Gong, Dongfang Hu, Yao Yao, Xun Cao, Hao Zhu

Avatar Code Dynamic Editing Monocular Project Texturing
Paper thumbnail for SplatSDF: Boosting Neural Implicit SDF via Gaussian Splatting Fusion

SplatSDF: Boosting Neural Implicit SDF via Gaussian Splatting Fusion (2024)

Runfa Blark Li, Keito Suzuki, Bang Du, Ki Myung Brian Lee, Nikolay Atanasov, Truong Nguyen

Meshing Project
Paper thumbnail for Generating 3D-Consistent Videos from Unposed Internet Photos

Generating 3D-Consistent Videos from Unposed Internet Photos (2024)

Gene Chou, Kai Zhang, Sai Bi, Hao Tan, Zexiang Xu, Fujun Luan, Bharath Hariharan, Noah Snavely

Feed-Forward In the Wild Poses Project Transformer
Paper thumbnail for Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive Gaussian Densification

Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive Gaussian Densification (2024)

Guangchi Fang, Bing Wang

Acceleration Code Densification
Paper thumbnail for GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views

GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views (2024)

Boyao Zhou, Shunyuan Zheng, Hanzhang Tu, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu

Acceleration Dynamic Project Rendering
Paper thumbnail for DGS-SLAM: Gaussian Splatting SLAM in Dynamic Environment

DGS-SLAM: Gaussian Splatting SLAM in Dynamic Environment (2024)

Mangyu Kong, Jaewon Lee, Seongwon Lee, Euntai Kim

SLAM Video
Paper thumbnail for SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstruction

SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstruction (2024)

Yutao Tang, Yuxiang Guo, Deming Li, Cheng Peng

3ster-based Poses Sparse
Paper thumbnail for BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis

BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis (2024)

David Svitov, Pietro Morerio, Lourdes Agapito, Alessio Del Bue

Code Optimization Project Texturing Video
Paper thumbnail for MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation

MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation (2024)

Peng Wang, Lingzhe Zhao, Yin Zhang, Shiyu Zhao, Peidong Liu

Project SLAM
Paper thumbnail for GaussianSpa: An

GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting (2024)

Yangming Zhang, Wenqi Jia, Wei Niu, Miao Yin

Compression Densification Project
Paper thumbnail for 3DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangement

3DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangement (2024)

Ziqi Lu, Jianbo Ye, John Leonard

Robotics
Paper thumbnail for CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes

CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes (2024)

Yang Liu, Chuanchen Luo, Zhongkai Mao, Junran Peng, Zhaoxiang Zhang

Code Large-Scale Meshing Project
Paper thumbnail for Neural Fields in Robotics: A Survey

Neural Fields in Robotics: A Survey (2024)

Muhammad Zubair Irshad, Mauro Comi, Yen-Chen Lin, Nick Heppert, Abhinav Valada, Zsolt Kira, Rares Ambrus, Johnathan Trembley

Review Robotics
Paper thumbnail for DiffGS: Functional Gaussian Splatting Diffusion

DiffGS: Functional Gaussian Splatting Diffusion (2024)

Junsheng Zhou, Weiqi Zhang, Yu-Shen Liu

Code Diffusion Project
Paper thumbnail for Large Spatial Model: End-to-end Unposed Images to Semantic 3D

Large Spatial Model: End-to-end Unposed Images to Semantic 3D (2024)

Zhiwen Fan, Jian Zhang, Wenyan Cong, Peihao Wang, Renjie Li, Kairun Wen, Shijie Zhou, Achuta Kadambi, Zhangyang Wang, Danfei Xu, Boris Ivanovic, Marco Pavone, Yue Wang

Code Feed-Forward Poses Project Segmentation Video
Paper thumbnail for Sort-free Gaussian Splatting via Weighted Sum Rendering

Sort-free Gaussian Splatting via Weighted Sum Rendering (2024)

Qiqi Hou, Randall Rauwendaal, Zifeng Li, Hoang Le, Farzad Farhadzadeh, Fatih Porikli, Alexei Bourd, Amir Said

Acceleration Rendering
Paper thumbnail for Fully Explicit Dynamic Gaussian Splatting

Fully Explicit Dynamic Gaussian Splatting (2024)

Junoh Lee, Changyeon Won, HyunJun Jung, Inhwan Bae, Hae-Gon Jeon

Code Dynamic Project
Paper thumbnail for Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency

Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency (2024)

Florian Hahlbohm, Fabian Friederichs, Tim Weyrich, Linus Franke, Moritz Kappel, Susana Castillo, Marc Stamminger, Martin Eisemann, Marcus Magnor

Perspective-correct Project Video
Paper thumbnail for Generalizable and Animatable Gaussian Head Avatar

Generalizable and Animatable Gaussian Head Avatar (2024)

Xuangeng Chu, Tatsuya Harada

Avatar Code Project Video
Paper thumbnail for MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting

MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting (2024)

Ruijie Zhu*, Yanzhe Liang*, Hanzhi Chang, Jiacheng Deng, Jiahao Lu, Wenfei Yang, Tianzhu Zhang, Yongdong Zhang

Dynamic Project Video
Paper thumbnail for HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction

HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction (2024)

Shengji Tang, Weicai Ye, Peng Ye, Weihao Lin, Yang Zhou, Tao Chen, Wanli Ouyang

Code Feed-Forward Project Sparse
Paper thumbnail for SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splatting

SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splatting (2024)

Xinyi Liu, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi

Language Embedding Rendering Video
Paper thumbnail for MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion

MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion (2024)

Junyi Zhang, Charles Herrmann, Junhwa Hur, Varun Jampani, Trevor Darrell, Forrester Cole, Deqing Sun, Ming-Hsuan Yang

3ster-based Code Dynamic Project Sparse Video
Paper thumbnail for GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering

GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering (2024)

Hongze Chen, Zehong Lin, Jun Zhang

Code Project Ray Tracing Relight
Paper thumbnail for SuperGS: Super-Resolution 3D Gaussian Splatting via Latent Feature Field and Gradient-guided Splitting

SuperGS: Super-Resolution 3D Gaussian Splatting via Latent Feature Field and Gradient-guided Splitting (2024)

Shiyun Xie, Zhiru Wang, Yinghao Zhu, Chengwei Pan

Densification Feed-Forward Rendering
Paper thumbnail for 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection

3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection (2024)

Yang Cao, Yuanliang Jv, Dan Xu

Object Detection
Paper thumbnail for MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motion

MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motion (2024)

Bardienus Duisterhof, Lojze Zust, Philippe Weinzaepfel, Vincent Leroy, Yohann Cabon, Jerome Revaud

Code
Paper thumbnail for Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot

Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot (2024)

Justin Yu, Kush Hari, Kishore Srinivas, Karim El-Refai, Adam Rashid, Chung Min Kim, Justin Kerr, Richard Cheng, Muhammad Zubair Irshad, Ashwin Balakrishna, Thomas Kollar, Ken Goldberg

Code Language Embedding Project Robotics Segmentation
Paper thumbnail for V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians

V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians (2024)

Penghao Wang, Zhirui Zhang, Liao Wang, Kaixin Yao, Siyuan Xie, Jingyi Yu, Minye Wu, Lan Xu

Avatar Code Project Video
Paper thumbnail for EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting

EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting (2024)

Kunal Chelani, Assia Benbihi, Torsten Sattler, Fredrik Kahl

Code Rendering
Paper thumbnail for Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks

Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks (2024)

Joji Joseph, Bharadwaj Amrutur, Shalabh Bhatnagar

Code Project Segmentation
Paper thumbnail for SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction

SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction (2024)

Marko Mihajlovic, Sergey Prokudin, Siyu Tang, Robert Maier, Federica Bogo, Tony Tung, Edmond Boyer

Code Project Sparse
Paper thumbnail for BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting

BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting (2024)

Wugang Meng, Tianfu Wu, Huan Yin, Fumin Zhang

Autonomous Driving Code Project Robotics
Paper thumbnail for PSHuman: Photorealistic Single-view Human Reconstruction using Cross-Scale Diffusion

PSHuman: Photorealistic Single-view Human Reconstruction using Cross-Scale Diffusion (2024)

Peng Li, Wangguandong Zheng, Yuan Liu, Tao Yu, Yangguang Li, Xingqun Qi, Mengfei Li, Xiaowei Chi, Siyu Xia, Wei Xue, Wenhan Luo, Qifeng Liu, Yike Guo

Avatar Code Diffusion Meshing Project
Paper thumbnail for DualGS: Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos

DualGS: Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos (2024)

Yuheng Jiang, Zhehao Shen, Yu Hong, Chengcheng Guo, Yize Wu, Yingliang Zhang, Jingyi Yu, Lan Xu

Avatar Project Video
Paper thumbnail for Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras

Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras (2024)

Zimu Liao, Siyan Chen, Rong Fu, Yi Wang, Zhongling Su, Hao Luo, Li Ma, Linning Xu, Bo Dai, Hengjie Li, Zhilin Pei, Xingcheng Zhang

Code Rendering
Paper thumbnail for DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction

DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction (2024)

Jenny Seidenschwarz, Qunjie Zhou, Bardienus Duisterhof, Deva Ramanan, Laura Leal-TaixΓ©

Dynamic Monocular
Paper thumbnail for OmniRe: Omni Urban Scene Reconstruction

OmniRe: Omni Urban Scene Reconstruction (2024)

Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang

Autonomous Driving Code Project
Paper thumbnail for 3D Reconstruction with Spatial Memory

3D Reconstruction with Spatial Memory (2024)

Hengyi Wang, Lourdes Agapito

3ster-based Code Project SLAM Video
Paper thumbnail for LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming

LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming (2024)

Yuang Shi, Simone Gasparini, GΓ©raldine Morin, Wei Tsang Ooi,

Compression Project
Paper thumbnail for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs

Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs (2024)

Brandon Smart, Chuanxia Zheng, Iro Laina, Victor Adrian Prisacariu

3ster-based Code Project Rendering
Paper thumbnail for TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers

TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers (2024)

Chuanrui Zhang, Yingshuang Zou, Zhuoling Li, Minmin Yi, Haoqian Wang

Code Feed-Forward Project Sparse Transformer
Paper thumbnail for Subsurface Scattering for 3D Gaussian Splatting

Subsurface Scattering for 3D Gaussian Splatting (2024)

Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt, Raphael Braun, Hendrik P. A. Lensch

Project Relight Rendering
Paper thumbnail for GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting

GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting (2024)

Changkun Liu, Shuai Chen, Yash Bhalgat, Siyan Hu, Ming Cheng, Zirui Wang, Victor Adrian Prisacariu, Tristan Braud

Poses Project
Paper thumbnail for LoopSplat: Loop Closure by Registering 3D Gaussian Splats

LoopSplat: Loop Closure by Registering 3D Gaussian Splats (2024)

Liyuan Zhu, Yue Li, Erik SandstrΓΆm, Shengyu Huang, Konrad Schindler, Iro Armeni

Code Project SLAM
Paper thumbnail for Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space

Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space (2024)

Hyunjee Lee*, Youngsik Yun*, Jeongmin Bae, Seoha Kim, Youngjung Uh

Code Language Embedding Project Segmentation
Paper thumbnail for HeadGAP: Few-shot 3D Head Avatar via Generalizable Gaussian Priors

HeadGAP: Few-shot 3D Head Avatar via Generalizable Gaussian Priors (2024)

Xiaozheng Zheng, Chao Wen, Zhaohu Li, Weiyi Zhang, Zhuo Su, Xu Chang, Yang Zhao, Zheng Lv, Xiaoyuan Zhang, Yongjie Zhang, Guidong Wang, Lan Xu

Avatar Dynamic Project
Paper thumbnail for Query3D: LLM-Powered Open-Vocabulary Scene Segmentation with Language Embedded 3D Gaussian

Query3D: LLM-Powered Open-Vocabulary Scene Segmentation with Language Embedded 3D Gaussian (2024)

Amirhosein Chahe, Lifeng Zhou

Code Language Embedding Segmentation
Paper thumbnail for LumiGauss: Relightable Gaussian Splatting in the Wild

LumiGauss: Relightable Gaussian Splatting in the Wild (2024)

Joanna Kaleta, Kacper Kania, Tomasz Trzcinski, Marek Kowalski

Code In the Wild Project Relight
Paper thumbnail for Radiance Fields for Robotic Teleoperation

Radiance Fields for Robotic Teleoperation (2024)

Maximum Wilder-Smith, Vaishakh Patil, Marco Hutter

Code Misc Project Robotics
Paper thumbnail for 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities

3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities (2024)

Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo

Review
Paper thumbnail for 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes (2024)

Nicolas Moenne-Loccoz, Ashkan Mirzaei, Or Perel, Riccardo de Lutio, Janick Martinez Esturo, Gavriel State, Sanja Fidler, Nicholas Sharp, Zan Gojcic

Project Ray Tracing Video
Paper thumbnail for Segment Any 4D Gaussians

Segment Any 4D Gaussians (2024)

Shengxiang Ji, Guanjun Wu, Jiemin Fang, Jiazhong Cen, Taoran Yi, Wenyu Liu, Qi Tian, Xinggang Wang

Project Segmentation
Paper thumbnail for GSCore: Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting

GSCore: Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting (2024)

Junseo Lee, Seokwon Lee, Jungi Lee, Junyong Park, Jaewoong Sim

Acceleration Rendering
Paper thumbnail for Optimizing Dynamic NeRF and 3DGS with No Video Synchronization

Optimizing Dynamic NeRF and 3DGS with No Video Synchronization (2024)

Seoha Kim*, Jeongmin Bae*, Youngsik Yun, HyunSeung Son, Hahyun Lee, Gun Bang, Youngjung Uh

Dynamic
Paper thumbnail for EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting

EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting (2024)

Daiwei Zhang, Gengyan Li, Jiajie Li, MickaΓ«l Bressieux, Otmar Hilliges, Marc Pollefeys, Luc Van Gool, Xi Wang

Code Dynamic Project Video
Paper thumbnail for Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos

Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos (2024)

Colton Stearns, Adam Harley, Mikaela Uy, Florian Dubost, Federico Tombari, Gordon Wetzstein, Leonidas Guibas

Code Dynamic Monocular Project
Paper thumbnail for On Scaling Up 3D Gaussian Splatting Training

On Scaling Up 3D Gaussian Splatting Training (2024)

Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, Saining Xie

Code Distributed Large-Scale Project Video
Paper thumbnail for GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting

GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting (2024)

Jiaze Li, Zhengyu Wen, Luo Zhang, Jiangbei Hu, Fei Hou, Zhebin Zhang, Ying He

Meshing
Paper thumbnail for Reducing the Memory Footprint of 3D Gaussian Splatting

Reducing the Memory Footprint of 3D Gaussian Splatting (2024)

Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis

Code Compression Project Video
Paper thumbnail for Taming 3DGS: High-Quality Radiance Fields with Limited Resources

Taming 3DGS: High-Quality Radiance Fields with Limited Resources (2024)

Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl, Francisco Vicente Carrasco, Markus Steinberger, Fernando De La Torre

Acceleration Code Densification Project Video
Paper thumbnail for Splatter a Video: Video Gaussian Representation for Versatile Processing

Splatter a Video: Video Gaussian Representation for Versatile Processing (2024)

Yang-Tian Sun, Yi-Hua Huang, Lin Ma, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

Project Video
Paper thumbnail for HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors (2023)

Panwang Pan, Zhuo Su, Chenguo Lin, Zhen Fan, Yongjie Zhang, Zeming Li, Tingting Shen, Yadong Mu, Yebin Liu

Avatar Code Project
Paper thumbnail for A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets

A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets (2024)

Bernhard Kerbl, Andreas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, George Drettakis

Code Large-Scale Project Video
Paper thumbnail for Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting (2024)

Junha Hyung, Susung Hong, Sungwon Hwang, Jaeseong Lee, Jaegul Choo, Jin-Hwa Kim

Densification Meshing Project
Paper thumbnail for 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods (2024)

Milena T. Bagdasarian, Paul Knoll, Florian Barthel, Anna Hilsmann, Peter Eisert, Wieland Morgenstern

Compression Project
Paper thumbnail for PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting (2024)

Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein

Code Densification Project
Paper thumbnail for Grounding Image Matching in 3D with MASt3R

Grounding Image Matching in 3D with MASt3R (2024)

Vincent Leroy, Yohann Cabon, JΓ©rΓ΄me Revaud

Code Project
Paper thumbnail for GGHead: Fast and Generalizable 3D Gaussian Heads

GGHead: Fast and Generalizable 3D Gaussian Heads (2024)

Tobias Kirschstein, Simon Giebenhain, Jiapeng Tang, Markos Georgopoulos, Matthias Nießner

Code GAN Project Video
Paper thumbnail for ICE-G: Image Conditional Editing of 3D Gaussian Splats

ICE-G: Image Conditional Editing of 3D Gaussian Splats (2024)

Vishnu Jaganathan, Hannah Huang, Muhammad Zubair Irshad, Varun Jampani, Amit Raj, Zsolt Kira

Editing Project Video
Paper thumbnail for Trim 3D Gaussian Splatting for Accurate Geometry Representation

Trim 3D Gaussian Splatting for Accurate Geometry Representation (2024)

Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang

2DGS Code Densification Project
Paper thumbnail for 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models

4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models (2024)

Heng Yu, Chaoyang Wang, Peiye Zhuang, Willi Menapace, Aliaksandr Siarohin, Junli Cao, Laszlo A Jeni, Sergey Tulyakov, Hsin-Ying Lee

Diffusion Project
Paper thumbnail for Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis

Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis (2024)

Xin Jin, Pengyi Jiao, Zheng-Peng Duan, Xingchao Yang, Chun-Le Guo, Bo Ren, Chongyi Li

Code Project Rendering Video
Paper thumbnail for Adversarial Generation of Hierarchical Gaussians for 3d Generative Model

Adversarial Generation of Hierarchical Gaussians for 3d Generative Model (2024)

Sangeek Hyun, Jae-Pil Heo

Code GAN Project
Paper thumbnail for  RaDe-GS: Rasterizing Depth in Gaussian Splatting

RaDe-GS: Rasterizing Depth in Gaussian Splatting (2024)

Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan

Code Meshing Project
Paper thumbnail for MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos

MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos (2024)

Qingming Liu*, Yuan Liu*, Jiepeng Wang, Xianqiang Lv,Peng Wang, Wenping Wang, Junhui Hou†,

Dynamic Monocular Project
Paper thumbnail for ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model

ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model (2024)

Yufei Wang, Zhihao Li, Lanqing Guo, Wenhan Yang, Alex C. Kot, Bihan Wen

Code Compression
Paper thumbnail for DGD: Dynamic 3D Gaussians Distillation

DGD: Dynamic 3D Gaussians Distillation (2024)

Isaac Labe*, Noam Issachar*, Itai Lang, Sagie Benaim

Code Dynamic Project Video
Paper thumbnail for RT-GS2: Real-Time Generalizable Semantic Segmentation for 3D Gaussian Representations of Radiance Fields

RT-GS2: Real-Time Generalizable Semantic Segmentation for 3D Gaussian Representations of Radiance Fields (2024)

Mihnea-Bogdan Jurca, Remco Royen, Ion Giosan, Adrian Munteanu

Code Point Cloud Project Segmentation Transformer Virtual Reality
Paper thumbnail for Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels

Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels (2024)

Yikai Wang, Xinzhou Wang, Zilong Chen, Zhengyi Wang, Fuchun Sun, Jun Zhu

2DGS Code Dynamic Project
Paper thumbnail for Sp<sup>2</sup>360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors

Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors (2024)

Soumava Paul, Christopher Wewer, Bernt Schiele, Jan Eric Lenssen

Code Sparse
Paper thumbnail for DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus

DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus (2024)

Yu Chen, Gim Hee Lee

Code Large-Scale Project
Paper thumbnail for GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details (2024)

Boqian Li, Xuan Li, Ying Jiang, Tianyi Xie, Feng Gao, Huamin Wang, Yin Yang, Chenfanfu Jiang

Avatar Code Dynamic Project Rendering Texturing Video
Paper thumbnail for Gaussian Head & Shoulders: High Fidelity Neural Upper Body Avatars with Anchor Gaussian Guided Texture Warping

Gaussian Head & Shoulders: High Fidelity Neural Upper Body Avatars with Anchor Gaussian Guided Texture Warping (2024)

Tianhao Wu, Jing Yang, Zhilin Guo, Jingyi Wan, Fangcheng Zhong, Cengiz Oztireli

Avatar Dynamic Project
Paper thumbnail for Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review (2024)

Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri KnausgΓ₯rd

Review
Paper thumbnail for DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos

DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos (2024)

Wen-Hsuan Chu, Lei Ke, Katerina Fragkiadaki

Code Dynamic Monocular Project
Paper thumbnail for RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting

RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting (2024)

Zhexi Peng, Tianjia Shao, Yong Liu, Jingke Zhou, Yin Yang, Jingdong Wang, Kun Zhou

Code Project SLAM
Paper thumbnail for PhyRecon: Physically Plausible Neural Scene Reconstruction

PhyRecon: Physically Plausible Neural Scene Reconstruction (2024)

Junfeng Ni, Yixin Chen, Bohan Jing, Nan Jiang, Bin Wang, Bo Dai, Puhao Li, Yixin Zhu, Song-Chun Zhu, Siyuan Huang

Code Dynamic Meshing Physics Project Video
Paper thumbnail for Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses

Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses (2024)

Inhee Lee, Byungjun Kim, Hanbyul Joo

Avatar Code Project Video
Paper thumbnail for Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation

Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation (2024)

Myrna C. Silva, Mahtab Dahaghin, Matteo Toso, Alessio Del Bue

Segmentation
Paper thumbnail for InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior

InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior (2024)

Zhiheng Liu, Hao Ouyang, Qiuyu Wang, Ka Leong Cheng, Jie Xiao, Kai Zhu, Nan Xue, Yu Liu, Yujun Shen, Yang Cao

Code Editing Inpainting Project
Paper thumbnail for DeblurGS: Gaussian Splatting for Camera Motion Blur

DeblurGS: Gaussian Splatting for Camera Motion Blur (2024)

Jeongtaek Oh, Jaeyoung Chung, Dongwoo Lee, Kyoung Mu Lee

Deblurring Rendering
Paper thumbnail for Gaussian Splatting Decoder for 3D‑aware Generative Adversarial Networks

Gaussian Splatting Decoder for 3D‑aware Generative Adversarial Networks (2024)

Florian Barthel, Arian Beckmann, Wieland Morgenstern, Anna Hilsmann, Peter Eisert

Avatar Code Project Video
Paper thumbnail for LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives

LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives (2024)

Jiadi Cui, Junming Cao, Fuqiang Zhao, Zhipeng He, Yifan Chen, Yuhui Zhong, Lan Xu, Yujiao Shi, Yingliang Zhang, Jingyi Yu

Code Large-Scale Lidar Project Video
Paper thumbnail for 3D Gaussian Splatting as Markov Chain Monte Carlo

3D Gaussian Splatting as Markov Chain Monte Carlo (2024)

Shakiba Kheradmand, Daniel Rebain, Gopal Sharma, Weiwei Sun, Jeff Tseng, Hossam Isack, Abhishek Kar, Andrea Tagliasacchi, Kwang Moo Yi

Code Densification Project
Paper thumbnail for LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field

LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field (2024)

Jiyang Li, Lechao Cheng, Zhangye Wang, Tingting Mu, Jingxuan He

Code Physics Project Rendering
Paper thumbnail for OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering

OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering (2024)

Jingrui Ye, Zongkai Zhang, Yujiao Jiang, Qingmin Liao, Wenming Yang, Zongqing Lu

Avatar Code Project
Paper thumbnail for GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh

GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh (2024)

Jing Wen, Xiaoming Zhao, Zhongzheng Ren, Alexander G. Schwing, Shenlong Wang

Avatar Code Monocular Project
Paper thumbnail for Gaga: Group Any Gaussians via 3D-aware Memory Bank

Gaga: Group Any Gaussians via 3D-aware Memory Bank (2024)

Weijie Lyu, Xueting Li, Abhijit Kundu, Yi-Hsuan Tsai, Ming-Hsuan Yang

Code Editing Project Segmentation Video
Paper thumbnail for RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion (2024)

Jaidev Shriram, Alex Trevithick, Lingjie Liu, Ravi Ramamoorthi

Diffusion Project
Paper thumbnail for Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting

Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting (2024)

Xiaolei Lang, Laijian Li, Hang Zhang, Feng Xiong, Mu Xu, Yong Liu, Xingxing Zuo, Jiajun Lv

Project SLAM
Paper thumbnail for DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting

DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting (2024)

Shijie Zhou, Zhiwen Fan, Dejia Xu, Haoran Chang, Pradyumna Chari, Tejas Bharadwaj, Suya You, Zhangyang Wang, Achuta Kadambi

Code Diffusion Project Video
Paper thumbnail for SplatPose & Detect: Pose-Agnostic 3D Anomaly Detection

SplatPose & Detect: Pose-Agnostic 3D Anomaly Detection (2024)

Mathis Kruse, Marco Rudolph, Dominik Woiwode, Bodo Rosenhahn

Code Misc Poses
Paper thumbnail for Zero-shot Point Cloud Completion Via 2D Priors

Zero-shot Point Cloud Completion Via 2D Priors (2024)

Tianxin Huang, Zhiwen Yan, Yuyang Zhao, Gim Hee Lee

Diffusion Point Cloud
Paper thumbnail for SpikeNVS: Enhancing Novel View Synthesis from Blurry Images via Spike Camera

SpikeNVS: Enhancing Novel View Synthesis from Blurry Images via Spike Camera (2024)

Gaole Dai, Zhenyu Wang, Qinwen Xu, Ming Lu, Wen Chen, Boxin Shi, Shanghang Zhang, Tiejun Huang

Deblurring Misc
Paper thumbnail for End-to-End Rate-Distortion Optimized 3D Gaussian Representation

End-to-End Rate-Distortion Optimized 3D Gaussian Representation (2024)

Henan Wang, Hanxin Zhu, Tianyu He, Runsen Feng, Jiajun Deng, Jiang Bian, Zhibo Chen

Code Compression Project
Paper thumbnail for 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis

3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis (2024)

Zhicheng Lu, Xiang Guo, Le Hui, Tianrui Chen, Min Yang, Xiao Tang, Feng Zhu, Yuchao Dai

Code Dynamic Project
Paper thumbnail for Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstruction

Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstruction (2024)

Sierra Bonilla, Shuai Zhang, Dimitrios Psychogyios, Danail Stoyanov, Francisco Vasconcelos, Sophia Bano

Code Medicine Project
Paper thumbnail for Revising Densification in Gaussian Splatting

Revising Densification in Gaussian Splatting (2024)

Samuel Rota BulΓ², Lorenzo Porzi, Peter Kontschieder

Densification
Paper thumbnail for Hash3D: Training-free Acceleration for 3D Generation

Hash3D: Training-free Acceleration for 3D Generation (2024)

Xingyi Yang, Xinchao Wang

Acceleration Code Diffusion Project
Paper thumbnail for StylizedGS: Controllable Stylization for 3D Gaussian Splatting

StylizedGS: Controllable Stylization for 3D Gaussian Splatting (2024)

Dingxi Zhang, Zhuoxun Chen, Yu-Jie Yuan, Fang-Lue Zhang, Zhenliang He, Shiguang Shan, Lin Gao

Rendering Style Transfer
Paper thumbnail for Dual-Camera Smooth Zoom on Mobile Phones

Dual-Camera Smooth Zoom on Mobile Phones (2024)

Renlong Wu, Zhilu Zhang, Yu Yang, Wangmeng Zuo

Code Misc Project Rendering
Paper thumbnail for Robust Gaussian Splatting

Robust Gaussian Splatting (2024)

François Darmon, Lorenzo Porzi, Samuel Rota-Bulò, Peter Kontschieder

Deblurring Rendering
Paper thumbnail for MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes

MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes (2024)

Chenyang Wu, Yifan Duan, Xinran Zhang, Yu Sheng, Jianmin Ji, Yanyong Zhang

Poses
Paper thumbnail for SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer

SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer (2024)

Zijie Wu, Chaohui Yu, Yanqin Jiang, Chenjie Cao, Fan Wang, Xiang Bai

Code Diffusion Project Video
Paper thumbnail for Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting

Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting (2024)

Jeongmin Bae*, Seoha Kim*, Youngsik Yun, Hahyun Lee, Gun Bang, Youngjung Uh

Code Dynamic Project
Paper thumbnail for DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling

DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling (2024)

Haoran Li, Haolin Shi, Wenli Zhang, Wenjun Wu, Yong Liao, Lin Wang, Lik Hang Lee, Pengyuan Zhou

Code Diffusion Project
Paper thumbnail for OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images

OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images (2024)

Jiarui Meng, Haijie Li, Yanmin Wu, Qiankun Gao, Shuzhou Yang, Jian Zhang, Siwei Ma

360 degree Project Rendering
Paper thumbnail for GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis

GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis (2024)

Emmanouil Nikolakakis, Utkarsh Gupta, Jonathan Vengosh, Justin Bui, Razvan Marinescu

Medicine
Paper thumbnail for TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes

TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes (2024)

Cheng Zhao, Su Sun, Ruoyu Wang, Yuliang Guo, Jun-Jun Wan, Zhou Huang, Xinyu Huang, Yingjie Victor Chen, Liu Ren

Autonomous Driving Lidar Video
Paper thumbnail for GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views

GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views (2024)

Yaniv Wolf, Amit Bracha, Ron Kimmel

2DGS Code Meshing Project Stereo Video
Paper thumbnail for Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing

Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing (2024)

Ri-Zhao Qiu, Ge Yang, Weijia Zeng, Xiaolong Wang

Code Editing Language Embedding Physics Project Segmentation Video
Paper thumbnail for Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting (2024)

Jiarui Meng, Haijie Li, Yanmin Wu, Qiankun Gao, Shuzhou Yang, Jian Zhang, Siwei Ma

Project Rendering
Paper thumbnail for CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians (2024)

Yang Liu, He Guan, Chuanchen Luo, Lue Fan, Naiyan Wang, Junran Peng, Zhaoxiang Zhang

Code Large-Scale Project
Paper thumbnail for HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior

HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior (2024)

Zhijing Shao, Zhaolong Wang, Zhuang Li, Duotun Wang, Xiangru Lin, Yu Zhang, Mingming Fan, Zeyu Wang

Avatar Code
Paper thumbnail for MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements

MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements (2024)

Lisong C. Sun, Neel P. Bhatt, Jonathan C. Liu, Zhiwen Fan, Zhangyang Wang, Todd E. Humphreys, Ufuk Topcu

Code Project SLAM Video
Paper thumbnail for 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting

3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting (2024)

Mauro Comi, Alessio Tonioni, Max Yang, Jonathan Tremblay, Valts Blukis, Yijiong Lin, Nathan F. Lepora, Laurence Aitchison

Meshing Rendering
Paper thumbnail for InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds

InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds (2024)

Zhiwen Fan, Wenyan Cong, Kairun Wen, Kevin Wang, Jian Zhang, Xinghao Ding, Danfei Xu, Boris Ivanovic, Marco Pavone, Georgios Pavlakos, Zhangyang Wang, Yue Wang

Code Project Sparse Video
Paper thumbnail for Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces

Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces (2024)

Mauro Comi, Alessio Tonioni, Max Yang, Jonathan Tremblay, Valts Blukis, Yijiong Lin, Nathan F. Lepora, Laurence Aitchison

Project Rendering
Paper thumbnail for HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes

HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes (2024)

Ke Wu, Kaizhao Zhang, Zhiwei Zhang, Shanshuai Yuan, Muer Tie, Julong Wei, Zijun Xu, Jieru Zhao, Zhongxue Gan, Wenchao Ding

Large-Scale
Paper thumbnail for SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior

SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior (2024)

Zhongrui Yu, Haoran Wang, Jinze Yang, Hanzhang Wang, Zeke Xie, Yunfeng Cai, Jiale Cao, Zhong Ji, Mingming Sun

Diffusion Lidar Sparse
Paper thumbnail for HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes

HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes (2024)

Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang

Densification Misc
Paper thumbnail for GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling

GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling (2024)

Bowen Zhang, Yiji Cheng, Jiaolong Yang, Chunyu Wang, Feng Zhao, Yansong Tang, Dong Chen, Baining Guo

Code Diffusion Project Video
Paper thumbnail for SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing

SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing (2024)

Xiaowei Song, Jv Zheng, Shiran Yuan, Huan-ang Gao, Jingwei Zhao, Xiang He, Weihao Gu, Hao Zhao

Antialiasing Code Project Rendering
Paper thumbnail for TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering

TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering (2024)

Shuai Zhang, Huangxuan Zhao, Zhenghong Zhou, Guanjun Wu, Chuansheng Zheng, Xinggang Wang, Wenyu Liu

Code Medicine
Paper thumbnail for CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians

CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians (2024)

Avinash Paliwal, Wei Ye, Jinhui Xiong, Dmytro Kotovenko, Rakesh Ranjan, Vikas Chandra, Nima Khademi Kalantari

Code Project Sparse Video
Paper thumbnail for Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction

Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction (2024)

Qiuhong Shen, Xuanyu Yi, Zike Wu, Pan Zhou, Hanwang Zhang, Shuicheng Yan, Xinchao Wang

Code Feed-Forward Project Sparse
Paper thumbnail for SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface

SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface (2024)

Zhijing Shao, Zhaolong Wang, Zhuang Li, Duotun Wang, Xiangru Lin, Yu Zhang, Mingming Fan, Zeyu Wang

Avatar
Paper thumbnail for Modeling uncertainty for Gaussian Splatting

Modeling uncertainty for Gaussian Splatting (2024)

Luca Savant, Diego Valsesia, Enrico Magli

Uncertainty
Paper thumbnail for EgoLifter: Open-world 3D Segmentation for Egocentric Perception

EgoLifter: Open-world 3D Segmentation for Egocentric Perception (2024)

Qiao Gu, Zhaoyang Lv, Duncan Frost, Simon Green, Julian Straub, Chris Sweeney

Code Project Segmentation Video
Paper thumbnail for Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians (2024)

Kerui Ren, Lihan Jiang, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, Bo Dai

Code Large-Scale Project Rendering
Paper thumbnail for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

2D Gaussian Splatting for Geometrically Accurate Radiance Fields (2024)

Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, Shenghua Gao

2DGS Code Meshing Project Video
Paper thumbnail for DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing (2024)

Matias Turkulainen, Xuqian Ren, Iaroslav Melekhov, Otto Seiskari, Esa Rahtu, Juho Kannala

Code Meshing Project
Paper thumbnail for DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion

DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion (2024)

Yuanze Lin, Ronald Clark, Philip Torr

Code Diffusion Project Video
Paper thumbnail for Comp4D: LLM-Guided Compositional 4D Scene Generation

Comp4D: LLM-Guided Compositional 4D Scene Generation (2024)

Dejia Xu, Hanwen Liang, Neel P. Bhatt, Hezhen Hu, Hanxue Liang, Konstantinos N. Plataniotis, Zhangyang Wang

Code Diffusion Project Video
Paper thumbnail for GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction

GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction (2024)

Mulin Yu, Tao Lu, Linning Xu, Lihan Jiang, Yuanbo Xiangli, Bo Dai

Code Meshing Project Rendering
Paper thumbnail for latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction

latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction (2024)

Christopher Wewer, Kevin Raj, Eddy Ilg, Bernt Schiele, Jan Eric Lenssen

Feed-Forward Sparse
Paper thumbnail for CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field

CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field (2024)

Jiarui Hu, Xianhao Chen, Boyin Feng, Guanglin Li, Liangjing Yang, Hujun Bao, Guofeng Zhang, Zhaopeng Cui

Project SLAM Video
Paper thumbnail for Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections

Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections (2024)

Dongbin Zhang, Chuming Wang, Weitao Wang, Peihao Li, Minghan Qin, Haoqian Wang

Code In the Wild Project Rendering Video
Paper thumbnail for Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting

Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting (2024)

Jun Guo, Xiaojian Ma, Yue Fan, Huaping Liu, Qing Li

Code Language Embedding Project Segmentation
Paper thumbnail for Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting

Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting (2024)

Zheng Zhang, Wenbo Hu, Yixing Lao, Tong He, Hengshuang Zhao

Code Densification Project Rendering
Paper thumbnail for EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting

EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting (2024)

Kailing Wang, Chen Yang, Yuehao Wang, Sikuang Li, Yan Wang, Qi Dou, Xiaokang Yang, Wei Shen

Code Medicine Project SLAM Video
Paper thumbnail for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians

STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians (2024)

Yifei Zeng, Yanqin Jiang, Siyu Zhu, Yuanxun Lu, Youtian Lin, Hao Zhu, Weiming Hu, Xun Cao, Yao Yao

Code Diffusion Project Video
Paper thumbnail for MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images

MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images (2024)

Yuedong Chen, Haofei Xu, Chuanxia Zheng, Bohan Zhuang, Marc Pollefeys, Andreas Geiger, Tat-Jen Cham, Jianfei Cai

Code Feed-Forward Project Sparse
Paper thumbnail for GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation

GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation (2024)

Yinghao Xu, Zifan Shi, Wang Yifan, Hansheng Chen, Ceyuan Yang, Sida Peng, Yujun Shen, Gordon Wetzstein

Project Sparse
Paper thumbnail for Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering

Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering (2024)

Antoine GuΓ©don, Vincent Lepetit

Code Dynamic Editing Meshing Project Video
Paper thumbnail for HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression

HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression (2024)

Yihang Chen, Qianyi Wu, Weiyao Lin, Mehrtash Harandi, Jianfei Cai

Code Compression Project
Paper thumbnail for SyncTweedies: A General Generative Framework Based on Synchronized Diffusions

SyncTweedies: A General Generative Framework Based on Synchronized Diffusions (2024)

Jaihoon Kim, Juil Koo, Kyeongmin Yeo, Minhyuk Sung

Code Diffusion Project
Paper thumbnail for Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians

Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians (2024)

Guangchi Fang, Bing Wang

Code Densification Rendering
Paper thumbnail for RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS

RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS (2024)

Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona, Michael Oechsle, Daniel Duckworth, Rama Gosula, Keisuke Tateno, John Bates, Dominik Kaeser, Federico Tombari

Densification Misc Project Rendering
Paper thumbnail for Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion (2024)

Otto Seiskari, Jerry Ylilammi, Valtteri Kaatrasalo, Pekka Rantalankila, Matias Turkulainen, Juho Kannala, Esa Rahtu, Arno Solin

Code Deblurring Project Rendering Video
Paper thumbnail for GVGEN: Text-to-3D Generation with Volumetric Representation

GVGEN: Text-to-3D Generation with Volumetric Representation (2024)

Xianglong He, Junyi Chen, Sida Peng, Di Huang, Yangguang Li, Xiaoshui Huang, Chun Yuan, Wanli Ouyang, Tong He

Code Diffusion Project
Paper thumbnail for HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting

HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting (2023)

Hongyu Zhou, Jiahao Shao, Lu Xu, Dongfeng Bai, Weichao Qiu, Bingbing Liu, Yue Wang, Andreas Geiger, Yiyi Liao

Autonomous Driving Code Project
Paper thumbnail for RGBD GS-ICP SLAM

RGBD GS-ICP SLAM (2024)

Seongbo Ha, Jiung Yeon, Hyeonwoo Yu

Code SLAM Video
Paper thumbnail for High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization

High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization (2024)

Shuo Sun, Malcolm Mielle, Achim J. Lilienthal, Martin Magnusson

SLAM
Paper thumbnail for GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation

GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (2024)

Quankai Gao, Qiangeng Xu, Zhe Cao, Ben Mildenhall, Wenchao Ma, Le Chen, Danhang Tang, Ulrich Neumann

Dynamic Project Video
Paper thumbnail for Reinforcement Learning with Generalizable Gaussian Splatting

Reinforcement Learning with Generalizable Gaussian Splatting (2024)

Jiaxu Wang, Qiang Zhang, Jingkai Sun, Jiahang Cao, Yecheng Shao, Renjing Xu

Misc Robotics
Paper thumbnail for View-Consistent 3D Editing with Gaussian Splatting

View-Consistent 3D Editing with Gaussian Splatting (2024)

Yuxuan Wang, Xuanyu Yi, Zike Wu, Na Zhao, Long Chen, Hanwang Zhang

Editing Project
Paper thumbnail for BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting (2024)

Lingzhe Zhao, Peng Wang, Peidong Liu

Code Deblurring Project Rendering
Paper thumbnail for NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting

NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting (2024)

Yiming Ji, Yang Liu, Guanghu Xie, Boyu Ma, Zongwu Xie

SLAM
Paper thumbnail for GaussNav: Gaussian Splatting for Visual Navigation

GaussNav: Gaussian Splatting for Visual Navigation (2024)

Xiaohan Lei, Min Wang, Wengang Zhou, Houqiang Li

Autonomous Driving Code Project Robotics
Paper thumbnail for 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration

3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration (2024)

Quentin Herau, Moussab Bennehar, Arthur Moreau, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou, Cyrille Migniot, Pascal Vasseur, CΓ©dric Demonceaux

Misc Project Video
Paper thumbnail for Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning

Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning (2024)

Teppei Suzuki

Distributed Large-Scale
Paper thumbnail for Bridging 3D Gaussian and Mesh for Freeview Video Rendering

Bridging 3D Gaussian and Mesh for Freeview Video Rendering (2024)

Yuting Xiao, Xuan Wang, Jiafei Li, Hongrui Cai, Yanbo Fan, Nan Xue, Minghui Yang, Yujun Shen, Shenghua Gao

Avatar Dynamic Meshing
Paper thumbnail for None

None (2024)

Zhiyang Guo, Wengang Zhou, Li Li, Min Wang, Houqiang Li

Dynamic
Paper thumbnail for BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors

BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors (2024)

Tingyang Zhang, Qingzhe Gao, Weiyu Li, Libin Liu, Baoquan Chen

Code Diffusion Dynamic Monocular
Paper thumbnail for Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF

Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF (2024)

Guangyi Liu, Wen Jiang, Boshu Lei, Vivek Pandey, Kostas Daniilidis, Nader Motee

Autonomous Driving Robotics Uncertainty
Paper thumbnail for 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization

3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization (2024)

Peng Jiang, Gaurav Pandey, Srikanth Saripalli

Poses
Paper thumbnail for Creating Seamless 3D Maps Using Radiance Fields

Creating Seamless 3D Maps Using Radiance Fields (2024)

Sai Tarun Sathyan, Thomas B. Kinsman

Misc
Paper thumbnail for GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering

GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering (2024)

Yanyan Li, Chenyu Lyu, Yan Di, Guangyao Zhai, Gim Hee Lee, Federico Tombari

Code Densification Project Rendering
Paper thumbnail for BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis

BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis (2024)

Lutao Jiang, Lin Wang

Code Diffusion Project Video
Paper thumbnail for Compact 3D Gaussian Splatting For Dense Visual SLAM

Compact 3D Gaussian Splatting For Dense Visual SLAM (2024)

Tianchen Deng, Yaohui Chen, Leyan Zhang, Jianfei Yang, Shenghai Yuan, Danwei Wang, Weidong Chen

SLAM
Paper thumbnail for Recent Advances in 3D Gaussian Splatting

Recent Advances in 3D Gaussian Splatting (2024)

Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao

Review
Paper thumbnail for Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration (2024)

Zhihao Liang, Qi Zhang, Wenbo Hu, Ying Feng, Lei Zhu, Kui Jia

Antialiasing Code Project Rendering
Paper thumbnail for DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark

DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark (2024)

Tianyi Zhang, Kaining Huang, Weiming Zhi, Matthew Johnson-Roberson

Code Misc Robotics Video
Paper thumbnail for GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation

GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation (2024)

Dingding Cai, Janne HeikkilΓ€, Esa Rahtu

Poses
Paper thumbnail for SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians

SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians (2024)

Hiba Dahmani, Moussab Bennehar, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou

In the Wild Rendering
Paper thumbnail for FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model

FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model (2024)

Qijun Feng, Zhen Xing, Zuxuan Wu, Yu-Gang Jiang

Diffusion
Paper thumbnail for GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time

GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time (2024)

Hao Li, Yuanyuan Gao, Dingwen Zhang, Chenming Wu, Yalun Dai, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han

Code Poses Project
Paper thumbnail for Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing

Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing (2024)

Tian-Xing Xu, Wenbo Hu, Yu-Kun Lai, Ying Shan, Song-Hai Zhang

Code Editing Project Texturing Video
Paper thumbnail for Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting

Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting (2024)

Zhiqi Li, Yiming Chen, Lingzhe Zhao, Peidong Liu

Code Diffusion Project
Paper thumbnail for Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience

Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience (2024)

Xiaohang Yu, Zhengxian Yang, Shi Pan, Yuqi Han, Haoxiang Wang, Jun Zhang, Shi Yan, Borong Lin, Lei Yang, Tao Yu, Lu Fang

Project Virtual Reality
Paper thumbnail for Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting

Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting (2024)

Aiden Swann, Matthew Strong, Won Kyung Do, Gadiel Sznaier Camps, Mac Schwager, Monroe Kennedy III

Code Project Rendering Robotics Sparse Video
Paper thumbnail for GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping (2024)

Yuhang Zheng, Xiangyu Chen, Yupeng Zheng, Songen Gu, Runyi Yang, Bu Jin, Pengfei Li, Chengliang Zhong, Zengmao Wang, Lina Liu, Chao Yang, Dawei Wang, Zhen Chen, Xiaoxiao Long, Meiqing Wang

Code Language Embedding Project Robotics Segmentation
Paper thumbnail for Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians (2024)

Licheng Zhong, Hong-Xing Yu, Jiajun Wu, Yunzhu Li

Code Dynamic Physics Project
Paper thumbnail for RAIN-GS: Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting

RAIN-GS: Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting (2024)

Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, Seungryong Kim

Code Densification Project Rendering
Paper thumbnail for Hyper-3DG:Text-to-3D Gaussian Generation via Hypergraph

Hyper-3DG:Text-to-3D Gaussian Generation via Hypergraph (2024)

Donglin Di, Jiahui Yang, Chaofan Luo, Zhou Xue, Wei Chen, Xun Yang, Yue Gao

Diffusion
Paper thumbnail for A New Split Algorithm for 3D Gaussian Splatting

A New Split Algorithm for 3D Gaussian Splatting (2024)

Qiyuan Feng, Gengchen Cao, Haoxiang Chen, Tai-Jiang Mu, Ralph R. Martin, Shi-Min Hu

Densification
Paper thumbnail for GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing

GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing (2024)

Jing Wu, Jia-Wang Bian, Xinghui Li, Guangrun Wang, Ian Reid, Philip Torr, Victor Adrian Prisacariu

Code Editing Project Video
Paper thumbnail for GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting

GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting (2024)

Xinjie Zhang, Xingtong Ge, Tongda Xu, Dailan He, Yan Wang, Hongwei Qin, Guo Lu, Jing Geng, Jun Zhang

2DGS Code Compression Project
Paper thumbnail for Gaussian Splatting in Style

Gaussian Splatting in Style (2024)

Abhishek Saroha, Mariia Gladkova, Cecilia Curreli, Tarun Yenamandra, Daniel Cremers

Style Transfer
Paper thumbnail for ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation

ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation (2024)

Guanxing Lu, Shiyi Zhang, Ziwei Wang, Changliu Liu, Jiwen Lu, Yansong Tang

Code Dynamic Project Robotics
Paper thumbnail for StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting

StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting (2024)

Kunhao Liu, Fangneng Zhan, Muyu Xu, Christian Theobalt, Ling Shao, Shijian Lu

Code Project Style Transfer
Paper thumbnail for SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM

SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM (2024)

Siting Zhu, Renjie Qin, Guangming Wang, Jiuming Liu, Hesheng Wang

SLAM
Paper thumbnail for DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization (2024)

Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Xin Ning, Jun Zhou, Lin Gu

Code Project Sparse Video
Paper thumbnail for FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization

FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization (2024)

Jiahui Zhang, Fangneng Zhan, Muyu Xu, Shijian Lu, Eric Xing

Densification
Paper thumbnail for GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting

GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting (2024)

Francesco Palandra, Andrea Sanchietti, Daniele Baieri, Emanuele RodolΓ 

Editing
Paper thumbnail for SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting

SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting (2024)

Zhijing Shao, Zhaolong Wang, Zhuang Li, Duotun Wang, Xiangru Lin, Yu Zhang, Mingming Fan, Zeyu Wang

Avatar Code Project Video
Paper thumbnail for BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling

BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling (2024)

Cheng Peng, Yutao Tang, Yifan Zhou, Nengyu Wang, Xijun Liu, Deming Li, Rama Chellappa

Code Deblurring Project
Paper thumbnail for Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis

Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis (2024)

TYuanhao Cai, Yixun Liang, Jiahao Wang, Angtian Wang, Yulun Zhang, Xiaokang Yang, Zongwei Zhou, Alan Yuille

Medicine
Paper thumbnail for Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps

Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps (2024)

Timothy Chen, Ola Shorinwa, Weijia Zeng, Joseph Bruno, Philip Dames, Mac Schwager

Robotics
Paper thumbnail for 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos

3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos (2023)

Jiakai Sun, Han Jiao, Guangyuan Li, Zhanjie Zhang, Lei Zhao, Wei Xing

Code Dynamic Project
Paper thumbnail for VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction

VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction (2024)

Jiaqi Lin, Zhihao Li, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Jiayue Liu, Yangdi Lu, Xiaofei Wu, Songcen Xu, Youliang Yan, Wenming Yang

Large-Scale
Paper thumbnail for GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos

GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos (2024)

Xinqi Liu, Chenming Wu, Jialun Liu, Xing Liu, Jinbo Wu, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang

Avatar Project
Paper thumbnail for Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting

Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting (2024)

Ziyi Yang, Xinyu Gao, Yangtian Sun, Yihua Huang, Xiaoyang Lyu, Wen Zhou, Shaohui Jiao, Xiaojuan Qi, Xiaogang Jin

Code Project Rendering
Paper thumbnail for GaussianPro: 3D Gaussian Splatting with Progressive Propagation

GaussianPro: 3D Gaussian Splatting with Progressive Propagation (2024)

Kai Cheng, Xiaoxiao Long, Kaizhi Yang, Yao Yao, Wei Yin, Yuexin Ma, Wenping Wang, Xuejin Chen

Code Densification Project
Paper thumbnail for How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey

How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey (2024)

Fabio Tosi, Youmin Zhang, Ziren Gong, Erik SandstrΓΆm, Stefano Mattoccia, Martin R. Oswald, Matteo Poggi

Review
Paper thumbnail for GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians

GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians (2024)

Haimin Luo, Min Ouyang, Zijun Zhao, Suyi Jiang, Longwen Zhang, Qixuan Zhang, Wei Yang, Lan Xu, Jingyi Yu

Avatar
Paper thumbnail for GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting

GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting (2024)

Chen Yang, Sikuang Li, Jiemin Fang, Ruofan Liang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian

Code Diffusion Project Video
Paper thumbnail for GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering (2024)

Abdullah Hamdi, Luke Melas-Kyriazi, Guocheng Qian, Jinjie Mai, Ruoshi Liu, Carl Vondrick, Bernard Ghanem, Andrea Vedaldi

Code Project Rendering Video
Paper thumbnail for  IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation

IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation (2024)

Luke Melas-Kyriazi, Iro Laina, Christian Rupprecht, Natalia Neverova, Andrea Vedaldi, Oran Gafni, Filippos Kokkinos

Diffusion Project
Paper thumbnail for GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting

GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting (2024)

Xiaoyu Zhou, Xingjian Ran, Yajiao Xiong, Jinlin He, Zhiwei Lin, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang

Diffusion Project
Paper thumbnail for 3D Gaussian as a New Vision Era: A Survey

3D Gaussian as a New Vision Era: A Survey (2024)

Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He

Review
Paper thumbnail for ImplicitDeepfake: Plausible Face-Swapping through Implicit Deepfake Generation using NeRF and Gaussian Splatting

ImplicitDeepfake: Plausible Face-Swapping through Implicit Deepfake Generation using NeRF and Gaussian Splatting (2024)

Georgii Stanishevskii, Jakub Steczkiewicz, Tomasz Szczepanik, SΕ‚awomir Tadeja, Jacek Tabor, PrzemysΕ‚aw Spurek

Avatar
Paper thumbnail for HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting

HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting (2024)

Zhenglin Zhou, Fan Ma, Hehe Fan, Yi Yang

Avatar Code Project Video
Paper thumbnail for Large Multi-View Gaussian Model for High-Resolution 3D Content Creation

Large Multi-View Gaussian Model for High-Resolution 3D Content Creation (2024)

Chen Yang, Sikuang Li, Jiemin Fang, Ruofan Liang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian

Code Diffusion Project
Paper thumbnail for Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

Mesh-based Gaussian Splatting for Real-time Large-scale Deformation (2024)

Lin Gao, Jie Yang, Bo-Tao Zhang, Jia-Mu Sun, Yu-Jie Yuan, Hongbo Fu, Yu-Kun Lai

Dynamic Meshing
Paper thumbnail for Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos

Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos (2024)

Alfredo Rivero, ShahRukh Athar, Zhixin Shu, Dimitris Samaras

Avatar Project
Paper thumbnail for 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes (2024)

Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen

Code Dynamic Project Video
Paper thumbnail for SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM (2024)

Mingrui Li, Shuhong Liu, Heng Zhou

Code SLAM Video
Paper thumbnail for GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting

GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting (2024)

Joanna WaczyΕ„ska, Piotr Borycki, SΕ‚awomir Tadeja, Jacek Tabor, PrzemysΕ‚aw Spurek

Code Dynamic Meshing
Paper thumbnail for 360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming

360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming (2024)

Letian Huang, Jiayang Bai, Jie Guo, Yanwen Guo

360 degree Code Rendering
Paper thumbnail for On the Error Analysis of 3D Gaussian Splatting
and an Optimal Projection Strategy

On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy (2024)

Letian Huang, Jiayang Bai, Jie Guo, Yanwen Guo

Code Perspective-correct Project Rendering
Paper thumbnail for StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering

StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering (2024)

Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, Markus Steinberger

Code Perspective-correct Project Rendering Video
Paper thumbnail for Segment Anything in 3D Gaussians

Segment Anything in 3D Gaussians (2024)

Xu Hu, Yuxi Wang, Lue Fan, Junsong Fan, Junran Peng, Zhen Lei, Qing Li, Zhaoxiang Zhang

Code Segmentation
Paper thumbnail for Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting

Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting (2024)

Matthew Strong, Boshu Lei, Aiden Swann, Wen Jiang, Kostas Daniilidis, Monroe Kennedy III

Code Misc Project Robotics Video
Paper thumbnail for VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality (2024)

Ying Jiang, Chang Yu, Tianyi Xie, Xuan Li, Yutao Feng, Huamin Wang, Minchen Li, Henry Lau, Feng Gao, Yin Yang, Chenfanfu Jiang

Meshing Physics Virtual Reality
Paper thumbnail for Endo-4DGS: Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splatting

Endo-4DGS: Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splatting (2024)

Yiming Huang, Beilei Cui, Long Bai, Ziqi Guo, Mengya Xu, Mobarakol Islam, Hongliang Ren

Dynamic Medicine
Paper thumbnail for Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting

Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting (2024)

Yutao Feng, Xiang Feng, Yintong Shang, Ying Jiang, Chang Yu, Zeshun Zong, Tianjia Shao, Hongzhi Wu, Kun Zhou, Chenfanfu Jiang, Yin Yang

Dynamic Physics Project Rendering Video
Paper thumbnail for LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering

LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering (2024)

Sheng Hong, Junjie He, Xinhu Zheng, Hesheng Wang, Hao Fang, Kangcheng Liu, Chunran Zheng, Shaojie Shen

Large-Scale Lidar
Paper thumbnail for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts

TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (2024)

Jingyu Zhuang, Di Kang, Yan-Pei Cao, Guanbin Li, Liang Lin, Ying Shan

Code Editing Project Video
Paper thumbnail for GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting

GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting (2024)

Butian Xiong, Zhuo Li, Zhen Li

Code Large-Scale Project
Paper thumbnail for PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting

PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting (2024)

Zhongyuan Zhao, Zhenyu Bao, Qing Li, Guoping Qiu, Kanglin Liu

Avatar
Paper thumbnail for EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction

EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction (2024)

Yifan Liu, Chenxin Li, Chen Yang, Yixuan Yuan

Code Project
Paper thumbnail for EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting (2024)

Lingting Zhu, Zhao Wang, Jiahao Cui, Zhenchao Jin, Guying Lin, Lequan Yu

Code Medicine
Paper thumbnail for GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting

GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting (2024)

Mengtian Li, Shengxiang Yao, Zhifeng Xie, Keyu Chen, Yu-Gang Jiang

Avatar
Paper thumbnail for Fast Dynamic 3D Object Generation from a Single-view Video

Fast Dynamic 3D Object Generation from a Single-view Video (2024)

Zijie Pan, Zeyu Yang, Xiatian Zhu, Li Zhang

Code Diffusion Project Video
Paper thumbnail for Gaussian Shadow Casting for Neural Characters

Gaussian Shadow Casting for Neural Characters (2024)

Luis Bolanos, Shih-Yang Su, Helge Rhodin

Avatar Code Relight Rendering
Paper thumbnail for CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians

CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians (2024)

Bin Dou, Tianyu Zhang, Yongjia Ma, Zhaohui Wang, Zejian Yuan

Project Segmentation
Paper thumbnail for AGG: Amortized Generative 3D Gaussians for Single Image to 3D

AGG: Amortized Generative 3D Gaussians for Single Image to 3D (2024)

Dejia Xu, Ye Yuan, Morteza Mardani, Sifei Liu, Jiaming Song, Zhangyang Wang, Arash Vahdat

Diffusion Project Video
Paper thumbnail for A Survey on 3D Gaussian Splatting

A Survey on 3D Gaussian Splatting (2024)

Guikun Chen, Wenguan Wang

Review
Paper thumbnail for Progress and Prospects in 3D Generative AI: A Technical Overview including 3D human

Progress and Prospects in 3D Generative AI: A Technical Overview including 3D human (2024)

Song Bai, Jie Li

Avatar Review
Paper thumbnail for PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation

PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation (2023)

Lukas Meyer, Floris Erich, Yusuke Yoshiyasu, Marc Stamminger, Noriaki Ando, Yukiyasu Domae

Code Misc Project
Paper thumbnail for FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding

FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding (2024)

Xingxing Zuo, Pouya Samangouei, Yunwen Zhou, Yan Di, Mingyang Li

Code Language Embedding Project Segmentation
Paper thumbnail for Street Gaussians for Modeling Dynamic Urban Scenes

Street Gaussians for Modeling Dynamic Urban Scenes (2024)

Yunzhi Yan, Haotong Lin, Chenxu Zhou, Weijie Wang, Haiyang Sun, Kun Zhan, Xianpeng Lang, Xiaowei Zhou, Sida Peng

Autonomous Driving Code Project
Paper thumbnail for Deblurring 3D Gaussian Splatting

Deblurring 3D Gaussian Splatting (2023)

Byeonghyeon Lee, Howoong Lee, Xiangyu Sun, Usman Ali, Eunbyung Park

Code Deblurring Project
Paper thumbnail for 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency (2023)

Yuyang Yin, Dejia Xu, Zhangyang Wang, Yao Zhao, Yunchao Wei

Code Diffusion Project Video
Paper thumbnail for DreamGaussian4D: Generative 4D Gaussian Splatting

DreamGaussian4D: Generative 4D Gaussian Splatting (2023)

Jiawei Ren, Liang Pan, Jiaxiang Tang, Chi Zhang, Ang Cao, Gang Zeng, Ziwei Liu

Code Diffusion Project
Paper thumbnail for Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis

Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis (2023)

Zhan Li, Zhang Chen, Zhong Li, Yi Xu

Code Dynamic Project Video
Paper thumbnail for LangSplat: 3D Language Gaussian Splatting

LangSplat: 3D Language Gaussian Splatting (2024)

Minghan Qin, Wanhua Li, Jiawei Zhou, Haoqian Wang, Hanspeter Pfister

Code Language Embedding Project Segmentation Video
Paper thumbnail for 2D-Guided 3D Gaussian Segmentation

2D-Guided 3D Gaussian Segmentation (2023)

Kun Lan, Haoran Li, Haolin Shi, Wenjun Wu, Yong Liao, Lin Wang, Pengyuan Zhou

Segmentation
Paper thumbnail for Human101: Training 100+FPS Human Gaussians in 100s from 1 View

Human101: Training 100+FPS Human Gaussians in 100s from 1 View (2023)

Mingwei Li, Jiachen Tao, Zongxin Yang, Yi Yang

Avatar Code Project
Paper thumbnail for Deformable 3D Gaussian Splatting for Animatable Human Avatars

Deformable 3D Gaussian Splatting for Animatable Human Avatars (2023)

HyunJun Jung, Nikolas Brasch, Jifei Song, Eduardo Perez-Pellitero, Yiren Zhou, Zhihao Li, Nassir Navab, Benjamin Busam

Avatar
Paper thumbnail for DUSt3R: Geometric 3D Vision Made Easy

DUSt3R: Geometric 3D Vision Made Easy (2023)

Shuzhe Wang, Vincent Leroy, Yohann Cabon, Boris Chidlovskii, Jerome Revaud

3ster-based Code Project Video
Paper thumbnail for Gaussian Splatting with NeRF-based Color and Opacity

Gaussian Splatting with NeRF-based Color and Opacity (2023)

Dawid Malarz, Weronika Smolak, Jacek Tabor, SΕ‚awomir Tadeja, PrzemysΕ‚aw Spurek

Code Rendering
Paper thumbnail for Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting

Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting (2023)

Junwu Zhang, Zhenyu Tang, Yatian Pang, Xinhua Cheng, Peng Jin, Yida Wei, Munan Ning, Li Yuan

Diffusion Project
Paper thumbnail for Splatter Image: Ultra-Fast Single-View 3D Reconstruction

Splatter Image: Ultra-Fast Single-View 3D Reconstruction (2023)

Stanislaw Szymanowicz, Christian Rupprecht, Andrea Vedaldi

Code Feed-Forward Project Sparse Video
Paper thumbnail for SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting

SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting (2023)

Richard Shaw, Michal Nazarczuk, Jifei Song, Arthur Moreau, Sibi Catley-Chandar, Helisa Dhamo, Eduardo Perez-Pellitero

Dynamic
Paper thumbnail for Compact 3D Scene Representation via Self-Organizing Gaussian Grids

Compact 3D Scene Representation via Self-Organizing Gaussian Grids (2023)

Wieland Morgenstern, Florian Barthel, Anna Hilsmann, Peter Eisert

Code Compression Project Video
Paper thumbnail for pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction

pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction (2023)

David Charatan, Sizhe Li, Andrea Tagliasacchi, Vincent Sitzmann

Code Feed-Forward Project Sparse
Paper thumbnail for GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning

GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning (2023)

Ye Yuan, Xueting Li, Yangyi Huang, Shalini De Mello, Koki Nagano, Jan Kautz, Umar Iqbal

Avatar Meshing Project Video
Paper thumbnail for GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis

GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis (2023)

Yiqing Liang, Numair Khan, Zhengqin Li, Thu Nguyen-Phuoc, Douglas Lanman, James Tompkin, Lei Xiao

Dynamic Project Video
Paper thumbnail for Text2Immersion: Generative Immersive Scene with 3D Gaussian

Text2Immersion: Generative Immersive Scene with 3D Gaussian (2023)

Hao Ouyang, Kathryn Heal, Stephen Lombardi, Tiancheng Sun

Diffusion Project World Generation
Paper thumbnail for 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting

3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting (2023)

Zhiyin Qian, Shaofei Wang, Marko Mihajlovic, Andreas Geiger, Siyu Tang

Avatar Code Project Video
Paper thumbnail for Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers

Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers (2023)

Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo, Yangguang Li, Ding Liang, Yan-Pei Cao, Song-Hai Zhang

Code Misc Project Transformer
Paper thumbnail for iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching

iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching (2023)

Yuan Sun, Xuan Wang, Yunfan Zhang, Jie Zhang, Caigui Jiang, Yu Guo, Fei Wang

Poses
Paper thumbnail for DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes

DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes (2023)

Xiaoyu Zhou, Zhiwei Lin, Xiaojun Shan, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang

Autonomous Driving Project
Paper thumbnail for COLMAP-Free 3D Gaussian Splatting

COLMAP-Free 3D Gaussian Splatting (2023)

Yang Fu, Sifei Liu, Amey Kulkarni, Jan Kautz, Alexei A. Efros, Xiaolong Wang

Code Poses Project Video
Paper thumbnail for Gaussian Splatting SLAM

Gaussian Splatting SLAM (2023)

Hidenobu Matsuki, Riku Murai, Paul H. J. Kelly, Andrew J. Davison

Code Project SLAM Video
Paper thumbnail for ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering

ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering (2023)

Haokai Pang, Heming Zhu, Adam Kortylewski, Christian Theobalt, Marc Habermann

Avatar Code Project Video
Paper thumbnail for CoGS: Controllable Gaussian Splatting

CoGS: Controllable Gaussian Splatting (2023)

Heng Yu, Joel Julin, ZoltÑn Á. Milacski, Koichiro Niinuma, LÑszló A. Jeni

Dynamic Project
Paper thumbnail for GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization (2023)

Yahao Shi, Yanmin Wu, Chenming Wu, Xing Liu, Chen Zhao, Haocheng Feng, Jingtuo Liu, Liangjun Zhang, Jian Zhang, Bin Zhou, Errui Ding, Jingdong Wang

Project Relight Rendering
Paper thumbnail for Learn to Optimize Denoising Scores for 3D Generation - A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting

Learn to Optimize Denoising Scores for 3D Generation - A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting (2023)

Xiaofeng Yang, Yiwen Chen, Cheng Chen, Chi Zhang, Yi Xu, Xulei Yang, Fayao Liu and Guosheng Lin

Code Diffusion Project
Paper thumbnail for EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS

EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS (2023)

Sharath Girish, Kamal Gupta, Abhinav Shrivastava

Acceleration Code Densification Project
Paper thumbnail for MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar

MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar (2023)

Yufan Chen, Lizhen Wang, Qijing Li, Hongjiang Xiao, Shengping Zhang, Hongxun Yao, Yebin Liu

Avatar Code Monocular Project Video
Paper thumbnail for Relightable Gaussian Codec Avatars

Relightable Gaussian Codec Avatars (2023)

Shunsuke Saito, Gabriel Schwartz, Tomas Simon, Junxuan Li, Giljoo Nam

Avatar Code Project Relight Video
Paper thumbnail for HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting

HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting (2023)

Yuheng Jiang, Zhehao Shen, Penghao Wang, Zhuo Su, Yu Hong, Yingliang Zhang, Jingyi Yu, Lan Xu

Avatar Project Video
Paper thumbnail for Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting

Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting (2023)

Vladimir Yugay, Yue Li, Theo Gevers, Martin R. Oswald

Code Project SLAM Video
Paper thumbnail for Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields

Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields (2023)

Shijie Zhou, Haoran Chang, Sicheng Jiang, Zhiwen Fan, Zehao Zhu, Dejia Xu, Pradyumna Chari, Suya You, Zhangyang Wang, Achuta Kadambi

Code Editing Inpainting Language Embedding Project Segmentation Video
Paper thumbnail for GauHuman: Articulated Gaussian Splatting from Monocular Human Videos

GauHuman: Articulated Gaussian Splatting from Monocular Human Videos (2023)

Shoukang Hu Ziwei Liu

Avatar Code Project Video
Paper thumbnail for HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting

HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting (2023)

Helisa Dhamo, Yinyu Nie, Arthur Moreau, Jifei Song, Richard Shaw, Yiren Zhou, Eduardo PΓ©rez-Pellitero

Avatar Video
Paper thumbnail for Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians

Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians (2023)

Yuelang Xu, Benwang Chen, Zhe Li, Hongwen Zhang, Lizhen Wang, Zerong Zheng, Yebin Liu

Avatar Code Project Video
Paper thumbnail for GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis

GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis (2023)

Shunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu

Avatar Code Project Video
Paper thumbnail for MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians

MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians (2023)

Chandradeep Pokhariya, Ishaan N Shah, Angela Xing, Zekun Li, Kefan Chen, Avinash Sharma, Srinath Sridhar

Code Misc Project
Paper thumbnail for GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians (2023)

Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang, Boyao Zhou, Boning Liu, Shengping Zhang, Liqiang Nie

Avatar Code Project Video
Paper thumbnail for SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM

SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (2023)

Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang,

Code Project SLAM Video
Paper thumbnail for Mathematical Supplement for the gsplat Library

Mathematical Supplement for the gsplat Library (2023)

Vickie Ye, Angjoo Kanazawa

Misc
Paper thumbnail for GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians

GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians (2023)

Shenhan Qian, Tobias Kirschstein, Liam Schoneveld, Davide Davoli, Simon Giebenhain, Matthias Nießner

Avatar Code Project Video
Paper thumbnail for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes (2023)

Yi-Hua Huang, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

Code Dynamic Project Video
Paper thumbnail for GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation

GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation (2023)

Jie Wang, Jiu-Cheng Xie, Xianyan Li, Chi-Man Pun, Feng Xu, Hao Gao

Avatar Code Project
Paper thumbnail for FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding

FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding (2023)

Jun Xiang, Xuan Gao, Yudong Guo, Juyong Zhang

Avatar Code Project
Paper thumbnail for Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction

Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction (2023)

Devikalyan Das, Christopher Wewer, Raza Yunus, Eddy Ilg, Jan Eric Lenssen

Code Dynamic Monocular Project Video
Paper thumbnail for DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines (2024)

Sankeerth Durvasula, Adrian Zhao, Fan Chen, Ruofan Liang, Pawan Kumar Sanjaya, Nandita Vijaykumar

Acceleration Code Rendering
Paper thumbnail for Segment Any 3D Gaussians

Segment Any 3D Gaussians (2023)

Jiazhong Cen, Jiemin Fang, Chen Yang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian

Code Editing Project Segmentation
Paper thumbnail for Gaussian Grouping: Segment and Edit Anything in 3D Scenes

Gaussian Grouping: Segment and Edit Anything in 3D Scenes (2023)

Mingqiao Ye, Martin Danelljan, Fisher Yu, Lei Ke

Code Editing Project Segmentation
Paper thumbnail for FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting

FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting (2023)

Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang

Code Project Sparse Video
Paper thumbnail for NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance

NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance (2023)

Hanlin Chen, Chen Li, Gim Hee Lee

Meshing
Paper thumbnail for SparseGS: Real-Time 360Β° Sparse View Synthesis using Gaussian Splatting

SparseGS: Real-Time 360Β° Sparse View Synthesis using Gaussian Splatting (2023)

Haolin Xiong, Sairisheek Muttukuru, Rishi Upadhyay, Pradyumna Chari, Achuta Kadambi

360 degree Code Project Sparse
Paper thumbnail for DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting

DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting (2023)

Agelos Kratimenos, Jiahui Lei, Kostas Daniilidis

Dynamic Project Video
Paper thumbnail for MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes

MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes (2023)

Bardienus P. Duisterhof, Zhao Mandi, Yunchao Yao, Jia-Wei Liu, Mike Zheng Shou, Shuran Song, Jeffrey Ichnowski

Code Dynamic Project
Paper thumbnail for Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering

Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering (2023)

Tao Lu, Mulin Yu, Linning Xu, Yuanbo Xiangli, Limin Wang, Dahua Lin, Bo Dai

Code Densification Project Rendering
Paper thumbnail for Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering

Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering (2023)

Yurui Chen, Chun Gu, Junzhe Jiang, Xiatian Zhu, Li Zhang

Autonomous Driving Code Misc Project
Paper thumbnail for Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding

Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding (2024)

Jin-Chuan Shi, Miao Wang, Hao-Bin Duan, Shao-Hua Guan

Code Language Embedding Project Segmentation
Paper thumbnail for Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization

Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization (2023)

KL Navaneet, Kossar Pourahmadi Meibodi, Soroush Abbasi Koohpayegani, Hamed Pirsiavash

Code Compression Project
Paper thumbnail for HUGS: Human Gaussian Splats

HUGS: Human Gaussian Splats (2023)

Muhammed Kocabas, Jen-Hao Rick Chang, James Gabriel, Oncel Tuzel, Anurag Ranjan

Avatar Code Project
Paper thumbnail for CG3D: Compositional Generation for Text-to-3D

CG3D: Compositional Generation for Text-to-3D (2023)

Alexander Vilesov, Pradyumna Chari, Achuta Kadambi

Diffusion Project Video
Paper thumbnail for FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information

FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information (2023)

Wen Jiang, Boshu Lei, Kostas Daniilidis

Code Misc Project Uncertainty
Paper thumbnail for Gaussian Shell Maps for Efficient 3D Human Generation

Gaussian Shell Maps for Efficient 3D Human Generation (2023)

Rameen Abdal, Wang Yifan, Zifan Shi, Yinghao Xu, Ryan Po, Zhengfei Kuang, Qifeng Chen, Dit-Yan Yeung, Gordon Wetzstein

Avatar Code Project
Paper thumbnail for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces (2023)

Yingwenqi Jiang, Jiadong Tu, Yuan Liu, Xifeng Gao, Xiaoxiao Long, Wenping Wang, Yuexin Ma

Code Project Relight Rendering
Paper thumbnail for LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS

LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS (2023)

Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang

Code Compression Project Video
Paper thumbnail for HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting

HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting (2023)

Xian Liu, Xiaohang Zhan, Jiaxiang Tang, Ying Shan, Gang Zeng, Dahua Lin, Xihui Liu, Ziwei Liu

Avatar Code Diffusion Project Video
Paper thumbnail for Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields

Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields (2023)

Jiajun Huang, Hongchuan Yu

Editing
Paper thumbnail for Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras (2023)

Huajian Huang, Longwei Li, Hui Cheng, Sai-Kit Yeung

Code Project SLAM Video
Paper thumbnail for Human Gaussian Splatting: Real-time Rendering of Animatable Avatars

Human Gaussian Splatting: Real-time Rendering of Animatable Avatars (2023)

Arthur Moreau, Jifei Song, Helisa Dhamo, Richard Shaw, Yiren Zhou, Eduardo PΓ©rez-Pellitero

Avatar Project Video
Paper thumbnail for Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering

Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering (2023)

Zhiwen Yan, Weng Fei Low, Yu Chen, Gim Hee Lee

Antialiasing Rendering
Paper thumbnail for GART: Gaussian Articulated Template Models

GART: Gaussian Articulated Template Models (2023)

Jiahui Lei, Yufu Wang, Georgios Pavlakos, Lingjie Liu, Kostas Daniilidis

Avatar
Paper thumbnail for Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling

Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling (2023)

Zhe Li, Zerong Zheng, Lizhen Wang, Yebin Liu

Avatar Code Project Video
Paper thumbnail for Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing

Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing (2023)

Jian Gao, Chun Gu, Youtian Lin, Hao Zhu, Xun Cao, Li Zhang, Yao Yao

Code Project Ray Tracing Relight Rendering
Paper thumbnail for GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions

GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions (2023)

Jiemin Fang, Junjie Wang, Xiaopeng Zhang, Lingxi Xie, Qi Tian

Editing Project Video
Paper thumbnail for Mip-Splatting Alias-free 3D Gaussian Splatting

Mip-Splatting Alias-free 3D Gaussian Splatting (2023)

Zehao Yu, Anpei Chen, Binbin Huang, Torsten Sattler, Andreas Geiger

Antialiasing Code Project Rendering
Paper thumbnail for GS-IR: 3D Gaussian Splatting for Inverse Rendering

GS-IR: 3D Gaussian Splatting for Inverse Rendering (2023)

Zhihao Liang, Qi Zhang, Ying Feng, Ying Shan, Kui Jia

Code Project Relight Rendering
Paper thumbnail for GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting

GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting (2023)

Yiwen Chen, Zilong Chen, Chi Zhang, Feng Wang, Xiaofeng Yang, Yikai Wang, Zhongang Cai, Lei Yang, Huaping Liu, Guosheng Lin

Code Editing Project Video
Paper thumbnail for Compact 3D Gaussian Representation for Radiance Field

Compact 3D Gaussian Representation for Radiance Field (2023)

Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, Eunbyung Park

Code Compression Project
Paper thumbnail for Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images

Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images (2023)

Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee

Code Project Sparse
Paper thumbnail for LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes (2023)

Jaeyoung Chung, Suyoung Lee, Hyeongjin Nam, Jaerin Lee, Kyoung Mu Lee

Code Diffusion Project World Generation
Paper thumbnail for SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering (2023)

Antoine GuΓ©don, Vincent Lepetit

Code Meshing Project Video
Paper thumbnail for A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis

A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis (2023)

Kai Katsumata, Duc Minh Vo, Hideki Nakayama

Code Compression Dynamic Project
Paper thumbnail for PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics

PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics (2023)

Tianyi Xie, Zeshun Zong, Yuxin Qiu, Xuan Li, Yutao Feng, Yin Yang, Chenfanfu Jiang

Code Physics Project Video
Paper thumbnail for GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting

GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting (2023)

Chi Yan, Delin Qu, Dong Wang, Dan Xu, Zhigang Wang, Bin Zhao, Xuelong Li

Code Project SLAM
Paper thumbnail for LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching

LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching (2023)

Yixun Liang, Xin Yang, Jiantao Lin, Haodong Li, Xiaogang Xu, Yingcong Chen

Code Diffusion
Paper thumbnail for GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise

GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise (2023)

Xinhai Li, Huaibin Wang, Kuo-Kun Tseng

Diffusion
Paper thumbnail for SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos

SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos (2023)

Rohit Jena, Ganesh Subramanian Iyer, Siddharth Choudhary, Brandon Smith, Pratik Chaudhari, James Gee

Avatar Code Project
Paper thumbnail for Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis

Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis (2024)

Simon Niedermayr, Josef Stumpfegger, RΓΌdiger Westermann

Code Compression Project
Paper thumbnail for Drivable 3D Gaussian Avatars

Drivable 3D Gaussian Avatars (2023)

Wojciech Zielonka, Timur Bagautdinov, Shunsuke Saito, Michael ZollhΓΆfer, Justus Thies, Javier Romero

Avatar Project Video
Paper thumbnail for Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting (2023)

Zeyu Yang, Hongye Yang, Zijie Pan, Xiatian Zhu, Li Zhang

Code Dynamic Project Video
Paper thumbnail for GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors

GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors (2023)

Taoran Yi1, Jiemin Fang, Guanjun Wu1, Lingxi Xie, Xiaopeng Zhang,

Code Diffusion Project
Paper thumbnail for 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

4D Gaussian Splatting for Real-Time Dynamic Scene Rendering (2023)

Guanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie, Xiaopeng Zhang, Wei Wei, Wenyu Liu, Tian Qi, Xinggang Wang

Code Dynamic Project Video
Paper thumbnail for Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle

Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle (2023)

Youtian Lin, Zuozhuo Dai, Siyu Zhu, Yao Yao

Code Dynamic Project
Paper thumbnail for DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation

DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation (2023)

Jiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu, Gang Zeng

Code Diffusion Project Video
Paper thumbnail for Text-to-3D using Gaussian Splatting

Text-to-3D using Gaussian Splatting (2023)

Zilong Chen, Feng Wang, Huaping Liu

Code Diffusion Project Video
Paper thumbnail for Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction

Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction (2023)

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Code Project
Paper thumbnail for Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis

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Paper thumbnail for Gaussian Splatting for Real-Time Radiance Field Rendering

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Paper thumbnail for Control4D: Efficient 4D Portrait Editing with Text

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Paper thumbnail for Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models

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Diffusion Project